Computer and digitalism have rapidly become the focus of our contemporary lives, affecting us not just as a cultural movement but as our perceptual contact with the world. Intrigued by this shift in our being, and the ways it affects our post-digital art scene I seek to decipher some of the complex layers, integrations and clashes of these (seemingly) contradictory worlds through Hito Steyerl’s artwork Factory of the Sun (2015) and Jon Rafman’s 9-eyes (2008-ongoing). With the explorations of virtual embodiment and perception in relation to art I aim to grasp the ambiguous outlines of existence within these worlds
Artists have been experimenting with analog and digital technologies since the 1960\u27s; early exam...
This article explores the impact of the digitization of traditional works of art on the aesthetic ex...
This one-day Symposium explored themes of personhood, modernity and digital art, bringing together s...
The thesis describes the process and outcomes of an enquiry into the synthesis of light and material...
Art finds itself infinitely connected to technology, or on an even deeper level, humanity itself is ...
This article aims to respond to the lack of studies on the relationships between contemporary visual...
Our project, “The New Virtuality” (thenewvirtuality.com), is an online multimedia work which explore...
This article aims to respond to the lack of studies on the relationships between contemporary visual...
Chapters and contributors: ...
The essential problem of man in a computerized age remains the same as it has always been. That prob...
The widespread use of digital communication tools has brought the formation of a new perception of s...
The main subject of this thesis is my artistic project UNCAGED, which explores interrelationships an...
How can an Artist engage critically and creatively our relationship with technology? The main aspec...
This half-day Symposium explores themes of digital art, culture, and heritage, bringing together spe...
The framework of art using software environment implies a reflection on today’s aesthetics and its m...
Artists have been experimenting with analog and digital technologies since the 1960\u27s; early exam...
This article explores the impact of the digitization of traditional works of art on the aesthetic ex...
This one-day Symposium explored themes of personhood, modernity and digital art, bringing together s...
The thesis describes the process and outcomes of an enquiry into the synthesis of light and material...
Art finds itself infinitely connected to technology, or on an even deeper level, humanity itself is ...
This article aims to respond to the lack of studies on the relationships between contemporary visual...
Our project, “The New Virtuality” (thenewvirtuality.com), is an online multimedia work which explore...
This article aims to respond to the lack of studies on the relationships between contemporary visual...
Chapters and contributors: ...
The essential problem of man in a computerized age remains the same as it has always been. That prob...
The widespread use of digital communication tools has brought the formation of a new perception of s...
The main subject of this thesis is my artistic project UNCAGED, which explores interrelationships an...
How can an Artist engage critically and creatively our relationship with technology? The main aspec...
This half-day Symposium explores themes of digital art, culture, and heritage, bringing together spe...
The framework of art using software environment implies a reflection on today’s aesthetics and its m...
Artists have been experimenting with analog and digital technologies since the 1960\u27s; early exam...
This article explores the impact of the digitization of traditional works of art on the aesthetic ex...
This one-day Symposium explored themes of personhood, modernity and digital art, bringing together s...