Although the concept of Virtual Reality (VR) has existed since the 1960s, it is only in recent years that it has gained a significant amount of attention from consumers, businesses, and researchers. High-end VR headsets offer the best visuals to the users; however, the high cost of running a high-end VR setup limits the consumers' adoption which often fall back on less expensive mobile or standalone headsets. With the mobile hardware included in these devices, the graphics capabilities are limited compared to high-end devices. Streaming VR content over the network can potentially provide high-quality experiences to headsets with limited power. Moreover, the streaming service can be used to provide the same rendering experience to different ...
Virtual reality (VR) is a computer generated simulation of a 3D environment. It artificially creates...
International audienceThis paper proposes a complete framework for remote rendering of 3D and comple...
Virtual Reality (VR) popularity is increasing as it is becoming more affordable for end users. Avail...
The availability of high bandwidth with low-latency communication in 5G mobile networks enables remo...
Publisher Copyright: © 2021 ACM.The availability of high bandwidth with low-latency communication in...
Remote rendering for VR is a technology that enables high-quality VR on low-powered devices. This is...
This paper describes the core functionality and a proof-of-concept demonstration setup for remote 36...
The aim of this thesis is to study and advance technology relating to remote rendering of Virtual Re...
Over the last few years, several frameworks have been introduced to help developers build virtual re...
Virtual Reality (VR) has grown to become state-of-the-art technology in many business- and consumer ...
Mobile online gaming has been gaining popularity in recent years. Mobile devices generally have very...
This paper presents a remote 360-degree virtual reality (VR) gaming system for mobile devices. In th...
Virtual and augmented reality (VR/AR) are increasingly being used in various business scenarios and ...
This paper shows the impact of bitrate settings on objective quality measures when streaming non-pan...
Virtual Reality systems provide many opportunities for scientific research and consumer enjoyment; h...
Virtual reality (VR) is a computer generated simulation of a 3D environment. It artificially creates...
International audienceThis paper proposes a complete framework for remote rendering of 3D and comple...
Virtual Reality (VR) popularity is increasing as it is becoming more affordable for end users. Avail...
The availability of high bandwidth with low-latency communication in 5G mobile networks enables remo...
Publisher Copyright: © 2021 ACM.The availability of high bandwidth with low-latency communication in...
Remote rendering for VR is a technology that enables high-quality VR on low-powered devices. This is...
This paper describes the core functionality and a proof-of-concept demonstration setup for remote 36...
The aim of this thesis is to study and advance technology relating to remote rendering of Virtual Re...
Over the last few years, several frameworks have been introduced to help developers build virtual re...
Virtual Reality (VR) has grown to become state-of-the-art technology in many business- and consumer ...
Mobile online gaming has been gaining popularity in recent years. Mobile devices generally have very...
This paper presents a remote 360-degree virtual reality (VR) gaming system for mobile devices. In th...
Virtual and augmented reality (VR/AR) are increasingly being used in various business scenarios and ...
This paper shows the impact of bitrate settings on objective quality measures when streaming non-pan...
Virtual Reality systems provide many opportunities for scientific research and consumer enjoyment; h...
Virtual reality (VR) is a computer generated simulation of a 3D environment. It artificially creates...
International audienceThis paper proposes a complete framework for remote rendering of 3D and comple...
Virtual Reality (VR) popularity is increasing as it is becoming more affordable for end users. Avail...