International audienceIn everyday life, we often use graphical interfaces where the visual space is mapped to the motor space with a visuomotor gain called the Control Display gain. One of the key objectives in the field of Human Computer Interaction is to design this Control Display gain so as to enhance users' performance. Although the Control Display gain involved in Operating Systems has been found to improve users' pointing performance, the reasons for this improvement have not yet been fully elucidated, especially because the Control Display gains on Operating Systems are both non-constant and non-linear. Here we tested non-constant but linear velocity-based Control Display gains in order to determine which parameters were responsible...
Over the past decade, indirect pointing with a mouse has become a fundamental part of the GUI enviro...
The use of large displays is becoming increasingly prevalent, but development of the usability of th...
Altered gain settings cause a mismatch between the actual movement amplitude across the surface and ...
International audienceIn everyday life, we often use graphical interfaces where the visual space is ...
International audienceOur direct interactions with the environment are performed through the sense o...
A display gain setting defines the mapping of a movement to the real-time visual display. In two exp...
While gesture controls will be important as future computing input modalities, they are limited by r...
We investigated how the visual-motor system recruits a novel visual feedback cue for a manual contro...
International audienceExperiencing a non-1:1 mapping between perception and action in everyday life ...
Recent technologies now allow touchless gestural controls to be integrated as computing input device...
Tool actions are characterized by a transformation (of spatio-temporal and/or force-related characte...
Recent research at IPO involving a trackball with force feedback has demonstrated that tactile feedb...
Recent research involving a trackball with force feedback has demonstrated that tactile feedback can...
Recent technologies now allow touchless gestural controls to be integrated as computing input device...
Over the past decade, indirect pointing with a mouse has become a fundamental part of the GUI enviro...
The use of large displays is becoming increasingly prevalent, but development of the usability of th...
Altered gain settings cause a mismatch between the actual movement amplitude across the surface and ...
International audienceIn everyday life, we often use graphical interfaces where the visual space is ...
International audienceOur direct interactions with the environment are performed through the sense o...
A display gain setting defines the mapping of a movement to the real-time visual display. In two exp...
While gesture controls will be important as future computing input modalities, they are limited by r...
We investigated how the visual-motor system recruits a novel visual feedback cue for a manual contro...
International audienceExperiencing a non-1:1 mapping between perception and action in everyday life ...
Recent technologies now allow touchless gestural controls to be integrated as computing input device...
Tool actions are characterized by a transformation (of spatio-temporal and/or force-related characte...
Recent research at IPO involving a trackball with force feedback has demonstrated that tactile feedb...
Recent research involving a trackball with force feedback has demonstrated that tactile feedback can...
Recent technologies now allow touchless gestural controls to be integrated as computing input device...
Over the past decade, indirect pointing with a mouse has become a fundamental part of the GUI enviro...
The use of large displays is becoming increasingly prevalent, but development of the usability of th...
Altered gain settings cause a mismatch between the actual movement amplitude across the surface and ...