This paper proposes to reconcile two perspectives on behavioral adaptation commonly taken at different stages of the engineering of autonomic computing systems. Requirements engineering activities often take a black-box perspective: A system is considered to be adaptive with respect to an environment whenever the system is able to satisfy its goals irrespectively of the environment perturbations. Modeling and programming engineering activities often take a white-box perspective: A system is equipped with suitable adaptation mechanisms and its behavior is classified as adaptive depending on whether the adaptation mechanisms are enacted or not. The proposed approach reconciles black- and whitebox perspectives by proposing several notions of c...
We present a white-box conceptual framework for adaptation. We called it CODA, for COntrol Data Adap...
We present a white-box conceptual framework for adaptation. We called it CODA, for COntrol Data Adap...
Control data variants of game models such as Interface Automata are suitable for the design and anal...
This paper proposes to reconcile two perspectives on behavioral adaptation commonly taken at differe...
This paper proposes to reconcile two perspectives on behavioral adaptation commonly taken at differe...
This paper proposes to reconcile two perspectives on behavioral adaptation commonly taken at differe...
This paper proposes to reconcile two perspectives on behavioral adaptation commonly taken at differe...
This paper proposes to reconcile two perspectives on behavioral adaptation commonly taken at differe...
This paper proposes to reconcile two perspectives on behavioral adaptation commonly taken at differe...
This paper proposes to reconcile two perspectives on behavioral adaptation commonly taken at differe...
This paper proposes to reconcile two perspectives on behavioral adaptation commonly taken at differe...
In this position paper we present a conceptual vision of adaptation, a key feature of autonomic syst...
This paper presents a white-box conceptual framework for adaptation that promotes a neat separation ...
This paper presents a white-box conceptual framework for adaptation that promotes a neat separation ...
This panel paper sets out to discuss what self-adaptation means, and to explore the extent to which...
We present a white-box conceptual framework for adaptation. We called it CODA, for COntrol Data Adap...
We present a white-box conceptual framework for adaptation. We called it CODA, for COntrol Data Adap...
Control data variants of game models such as Interface Automata are suitable for the design and anal...
This paper proposes to reconcile two perspectives on behavioral adaptation commonly taken at differe...
This paper proposes to reconcile two perspectives on behavioral adaptation commonly taken at differe...
This paper proposes to reconcile two perspectives on behavioral adaptation commonly taken at differe...
This paper proposes to reconcile two perspectives on behavioral adaptation commonly taken at differe...
This paper proposes to reconcile two perspectives on behavioral adaptation commonly taken at differe...
This paper proposes to reconcile two perspectives on behavioral adaptation commonly taken at differe...
This paper proposes to reconcile two perspectives on behavioral adaptation commonly taken at differe...
This paper proposes to reconcile two perspectives on behavioral adaptation commonly taken at differe...
In this position paper we present a conceptual vision of adaptation, a key feature of autonomic syst...
This paper presents a white-box conceptual framework for adaptation that promotes a neat separation ...
This paper presents a white-box conceptual framework for adaptation that promotes a neat separation ...
This panel paper sets out to discuss what self-adaptation means, and to explore the extent to which...
We present a white-box conceptual framework for adaptation. We called it CODA, for COntrol Data Adap...
We present a white-box conceptual framework for adaptation. We called it CODA, for COntrol Data Adap...
Control data variants of game models such as Interface Automata are suitable for the design and anal...