A simple and inexpensive approach for extracting the three-dimensional shape of objects is presented. It is based on 'weak structured lighting'. It requires very little hardware besides the camera: a light source (a desk-lamp or the sun), a stick and a checkerboard. The object, illuminated by the light source, is placed on a stage composed of a ground plane and a back plane; the camera faces the object. The user moves the stick in front of the light source, casting a moving shadow on the scene. The 3D shape of the object is extracted from the spatial and temporal location of the observed shadow. Experimental results are presented on five different scenes (indoor with a desk lamp and outdoor with the sun) demonstrating that the error in reco...
In computer vision for object recognition or autonomous navigation, shadows are a frequent occurrenc...
In outdoor images, cast shadows define 3D constraints between the sun, the points casting a shadow, ...
This paper presents an approach for creating realistic shadows of objects composited into a novel ba...
A simple and inexpensive approach for extracting the three-dimensional shape of objects is presented...
Abstract. A simple and inexpensive approach for extracting the three-dimensional shape of objects is...
A simple and inexpensive approach for extracting the three-dimensional shape of objects is presented...
A simple and inexpensive approach for extracting the three-dimensional shape of objects is presented...
A method for reconstructing 3D scene geometry from a set of projected shadows is presented. It is co...
In this thesis we discuss new results on the Shape From Darkness problem, using the geometry of cast...
We present a new technique for estimating the 3D shape of an object that combines previous ideas fr...
Abstract | In this paper we discuss new results on the Shape From Darkness problem: using the motion...
In this paper, we describe a method for recovering camera parameters from perspective views of dayli...
In computer vision for object recognition or navigation, shadows are a frequent occurrence. However,...
In this paper, we describe a method for recovering camera parameters from perspective views of dayli...
In computer vision for object recognition or navigation, shadows are a frequent occurrence. However,...
In computer vision for object recognition or autonomous navigation, shadows are a frequent occurrenc...
In outdoor images, cast shadows define 3D constraints between the sun, the points casting a shadow, ...
This paper presents an approach for creating realistic shadows of objects composited into a novel ba...
A simple and inexpensive approach for extracting the three-dimensional shape of objects is presented...
Abstract. A simple and inexpensive approach for extracting the three-dimensional shape of objects is...
A simple and inexpensive approach for extracting the three-dimensional shape of objects is presented...
A simple and inexpensive approach for extracting the three-dimensional shape of objects is presented...
A method for reconstructing 3D scene geometry from a set of projected shadows is presented. It is co...
In this thesis we discuss new results on the Shape From Darkness problem, using the geometry of cast...
We present a new technique for estimating the 3D shape of an object that combines previous ideas fr...
Abstract | In this paper we discuss new results on the Shape From Darkness problem: using the motion...
In this paper, we describe a method for recovering camera parameters from perspective views of dayli...
In computer vision for object recognition or navigation, shadows are a frequent occurrence. However,...
In this paper, we describe a method for recovering camera parameters from perspective views of dayli...
In computer vision for object recognition or navigation, shadows are a frequent occurrence. However,...
In computer vision for object recognition or autonomous navigation, shadows are a frequent occurrenc...
In outdoor images, cast shadows define 3D constraints between the sun, the points casting a shadow, ...
This paper presents an approach for creating realistic shadows of objects composited into a novel ba...