Background. Previous studies in the area of video generation using generative adversarial networks have shown limitations in perceived naturalism of the generated images. A previously proposed method of rendering and simulating clouds serves as the base for this thesis. Objectives. This thesis aims to propose a new method utilising machine learning in the context of generating 3D cloud animation in computer graphics. This aim is broken down into multiple objectives, with the primary ones being the following. The utilisation of a machine learning model includes the pre-processing of cloud images into cloud maps, training the model, as well as generating 2D cloud animations with it. 3D cloud animations are achieved by implementing the model i...
an instance has become exceedingly more time and resource consuming. To solve this issue, cloud comp...
In this paper, we investigate the possibility of leveraging the predictive power of machine learning...
The paper presents a simulation and rendering model of three dimensional covective cloud evolution. ...
Background. Previous studies in the area of video generation using generative adversarial networks h...
This article presents an interactive method for 3D cloud animation at the landscape scale by employi...
Background. Weather and weather effects are important features when trying to immerse the viewer int...
Volumetric cloud generation and rendering algorithms are well-developed to meet the need for a reali...
Computer Graphics (CG) is a key technology for producing visual contents. Currently computer generat...
Clouds play an important role in enhancing the realism of outdoor scenes in computer graphics (CG). ...
The process of creating nonphotorealistic rendering images and animations can be enjoyable if a usef...
This paper demonstrates a production workflow for a volumetric-rendering-based short animation about...
The simulation of clouds can make virtual environments appear more realistic. This project produces ...
Modeling and animating complex volumetric natural phenomena, such as clouds, is a difcult task. Most...
With high quality in graphics being demanded a lot in modern video games, realistic clouds are noexc...
For digital artists and animators, translating an idea from a rough sketch to a 3D model is a time c...
an instance has become exceedingly more time and resource consuming. To solve this issue, cloud comp...
In this paper, we investigate the possibility of leveraging the predictive power of machine learning...
The paper presents a simulation and rendering model of three dimensional covective cloud evolution. ...
Background. Previous studies in the area of video generation using generative adversarial networks h...
This article presents an interactive method for 3D cloud animation at the landscape scale by employi...
Background. Weather and weather effects are important features when trying to immerse the viewer int...
Volumetric cloud generation and rendering algorithms are well-developed to meet the need for a reali...
Computer Graphics (CG) is a key technology for producing visual contents. Currently computer generat...
Clouds play an important role in enhancing the realism of outdoor scenes in computer graphics (CG). ...
The process of creating nonphotorealistic rendering images and animations can be enjoyable if a usef...
This paper demonstrates a production workflow for a volumetric-rendering-based short animation about...
The simulation of clouds can make virtual environments appear more realistic. This project produces ...
Modeling and animating complex volumetric natural phenomena, such as clouds, is a difcult task. Most...
With high quality in graphics being demanded a lot in modern video games, realistic clouds are noexc...
For digital artists and animators, translating an idea from a rough sketch to a 3D model is a time c...
an instance has become exceedingly more time and resource consuming. To solve this issue, cloud comp...
In this paper, we investigate the possibility of leveraging the predictive power of machine learning...
The paper presents a simulation and rendering model of three dimensional covective cloud evolution. ...