Digital comics are a medium distinct from print comics, just as electronic literature is a medium distinct from print literature. Given that “comics” as a form have such a well defined identity in popular culture, their digital cousins tend to be seen as “comics+” instead of as a separate medium worthy of aesthetic exploration and scholarly research. This talk aims to disrupt that conflation, while simultaneously providing a springboard for both researchers and practitioners interested in entering the field. Comics studies has seen its share of definition battles, with researchers and practitioners alike contesting how best to advance analysis of the medium. This talk will build upon Daniel Merlin Goodbrey’s “seven key characteristics” of c...