Several research projects in spatial cognition have suggested Virtual Environments (VEs) as an effective way of facilitating mental map development of a physical space. In the study reported in this paper, we evaluated the effectiveness of multimodal real-time interaction in distilling understanding of the VE after completing gamified educational tasks. We also measure the impact of these design elements on the user’s experience of educational tasks. The VE used reassembles an art gallery and it was built using REVERIE (Real and Virtual Engagement In Realistic Immersive Environment) a framework designed to enable multimodal communication on the Web. We compared the impact of REVERIE VG with an educational platform called Edu-Simulation for ...
Three-dimensional Multi-User Virtual Environments (MUVEs) are being increasingly used in m...
Virtual 3D worlds are gaining popularity among the general population and the virtual world environm...
Human-computer interaction has entered the 3D era. The most important models representing spatial in...
Several research projects in spatial cognition have suggested Virtual Environments (VEs) as an effec...
Online learning platforms are integrated systems designed to provide students and teachers with info...
Immersive virtual reality (iVR) devices are rapidly becoming an important part of our lives and form...
Recent advances in computer technology have significantly facilitated the use of virtual environment...
This thesis presents a set of experimental studies to understand the benefits of utilising architect...
University of Minnesota M.S. thesis.June 2019. Major: Computer Science. Advisor: Peter Willemsen. 1...
The use of three-dimensional Collaborative Virtual Environments (3D CVEs) for educational purposes h...
Dissertation supervisor: Dr. Joi Moore.Includes vita.Students who are inexperienced with multi-user ...
Virtual Reality is an incipient technology that is proving very useful for training different skills...
Today’s cooperative virtual environments are mainly built for social and entertaining purposes: MUDs...
When designing a collaborative virtual environment (CVE) one important decision is to identify the r...
Virtual 3D worlds are gaining popularity among the general population and the virtual world environm...
Three-dimensional Multi-User Virtual Environments (MUVEs) are being increasingly used in m...
Virtual 3D worlds are gaining popularity among the general population and the virtual world environm...
Human-computer interaction has entered the 3D era. The most important models representing spatial in...
Several research projects in spatial cognition have suggested Virtual Environments (VEs) as an effec...
Online learning platforms are integrated systems designed to provide students and teachers with info...
Immersive virtual reality (iVR) devices are rapidly becoming an important part of our lives and form...
Recent advances in computer technology have significantly facilitated the use of virtual environment...
This thesis presents a set of experimental studies to understand the benefits of utilising architect...
University of Minnesota M.S. thesis.June 2019. Major: Computer Science. Advisor: Peter Willemsen. 1...
The use of three-dimensional Collaborative Virtual Environments (3D CVEs) for educational purposes h...
Dissertation supervisor: Dr. Joi Moore.Includes vita.Students who are inexperienced with multi-user ...
Virtual Reality is an incipient technology that is proving very useful for training different skills...
Today’s cooperative virtual environments are mainly built for social and entertaining purposes: MUDs...
When designing a collaborative virtual environment (CVE) one important decision is to identify the r...
Virtual 3D worlds are gaining popularity among the general population and the virtual world environm...
Three-dimensional Multi-User Virtual Environments (MUVEs) are being increasingly used in m...
Virtual 3D worlds are gaining popularity among the general population and the virtual world environm...
Human-computer interaction has entered the 3D era. The most important models representing spatial in...