The aim of this research is, "To find out the description of mathematical logic abilities of group A children before and after in the form of Puzzle play activities in Aisyiyah Bustanul Athfal III Kindergarten Karunrung Branch and whether or not the influence of Puzzle play activities on the mathematical ability of Group A children in Kindergarten Aisyiyah Bustanul Athfal III Karunrung Branch. The approach used in this study is a quantitative approach to the type of Pre-Experimental research with One-Group Pretest-Posttest Design with a population of 13 research populations and does not determine the sample because of the small population. Data collection techniques carried out by observation and documentation techniques. Data collection pr...
The purpose of this study was to analyze the effect of providing puzzle game stimulation on social d...
Abstract: This reseach uses a quantitative research approach to the type of pre-experimental design ...
The purpose of this study was to analyze the effect of providing puzzle game stimulation on social d...
This study aims to analyze the influence of science playing on the development of mathematical logic...
Based on observations earlier in early childhood Semata Hati School, the learning process were still...
The porpuse of this research was to increase the intelligence of mathematical logic in early childho...
This study aims to apply and find out the improvement of cognitive abilities in the method of playin...
This research aimed to determine the effect of constructive play activities to increase logical math...
AbstrakThe game as an inseparable part of a child's life must be able to become a support in order t...
AbstrakThe game as an inseparable part of a child's life must be able to become a support in order t...
AbstrakThe game as an inseparable part of a child's life must be able to become a support in order t...
This study aims to determine the method of play in developing mathematical logic intelligence of chi...
Abstract: The purpose of this study to increase intelligence through the use of mathematical logic g...
Abstrak Tujuan penelitian ini adalah (1) Untuk mengetahui apakah ada pengetahuan Matema...
The purpose of this study was to analyze the effect of providing puzzle game stimulation on social d...
The purpose of this study was to analyze the effect of providing puzzle game stimulation on social d...
Abstract: This reseach uses a quantitative research approach to the type of pre-experimental design ...
The purpose of this study was to analyze the effect of providing puzzle game stimulation on social d...
This study aims to analyze the influence of science playing on the development of mathematical logic...
Based on observations earlier in early childhood Semata Hati School, the learning process were still...
The porpuse of this research was to increase the intelligence of mathematical logic in early childho...
This study aims to apply and find out the improvement of cognitive abilities in the method of playin...
This research aimed to determine the effect of constructive play activities to increase logical math...
AbstrakThe game as an inseparable part of a child's life must be able to become a support in order t...
AbstrakThe game as an inseparable part of a child's life must be able to become a support in order t...
AbstrakThe game as an inseparable part of a child's life must be able to become a support in order t...
This study aims to determine the method of play in developing mathematical logic intelligence of chi...
Abstract: The purpose of this study to increase intelligence through the use of mathematical logic g...
Abstrak Tujuan penelitian ini adalah (1) Untuk mengetahui apakah ada pengetahuan Matema...
The purpose of this study was to analyze the effect of providing puzzle game stimulation on social d...
The purpose of this study was to analyze the effect of providing puzzle game stimulation on social d...
Abstract: This reseach uses a quantitative research approach to the type of pre-experimental design ...
The purpose of this study was to analyze the effect of providing puzzle game stimulation on social d...