Every student likes a game that can keep him entertained by the many lessons at school. When they find it difficult to understand mathematical concepts in class, they tend not to show innovation in thinking when completing practice questions. Students mostly access video games via smartphones to forget learning difficulties. Furthermore, designed digital audio media related to sports and that obtained by students, namely commercial sports video games. From the results of the study, it turns out students who play commercial sports video games show innovative thinking skills, more comfortable to learn concepts, and enjoy mathematics. They can interpret according to what is in the scheme and written using a mathematical model
Learning in the 21st century emphasize on development of higher order thinking skills such as proble...
The widespread use of smartphones to play games and the lack of use as a medium for learning mathema...
This study aims to describe the preliminary analysis on the development of game media and see the st...
What happens when commercial sports video games, designed for entertainment, are used in an effort t...
The very rapid development of technology is slowly appearing in the world of education. Educational ...
Mathematical reasoning is a modern learning media that is suitable for improving mathematical reason...
This study aims to develop game learning media with the aim of making students enjoy learning mathem...
AbstractMobile device has become a common gadget among the society. The once known only for the weal...
The widespread use of smartphones to play games and the lack of use as a medium for learning mathema...
Researches on the effectiveness of technology used in learning had shed different light on its affor...
The purpose of this research is to design an application that can help students in learning. So, the...
Most students think that Mathematics is a very difficult subject to study. In fact, most countries h...
Analyzing the positive impact of mathematical video games is a multifaceted process that extends bey...
Abstract— The goal of this research is developing a multimrdia based mobile application, specially ...
This study aims to develop learning educational games as learning media in the mathematics learning ...
Learning in the 21st century emphasize on development of higher order thinking skills such as proble...
The widespread use of smartphones to play games and the lack of use as a medium for learning mathema...
This study aims to describe the preliminary analysis on the development of game media and see the st...
What happens when commercial sports video games, designed for entertainment, are used in an effort t...
The very rapid development of technology is slowly appearing in the world of education. Educational ...
Mathematical reasoning is a modern learning media that is suitable for improving mathematical reason...
This study aims to develop game learning media with the aim of making students enjoy learning mathem...
AbstractMobile device has become a common gadget among the society. The once known only for the weal...
The widespread use of smartphones to play games and the lack of use as a medium for learning mathema...
Researches on the effectiveness of technology used in learning had shed different light on its affor...
The purpose of this research is to design an application that can help students in learning. So, the...
Most students think that Mathematics is a very difficult subject to study. In fact, most countries h...
Analyzing the positive impact of mathematical video games is a multifaceted process that extends bey...
Abstract— The goal of this research is developing a multimrdia based mobile application, specially ...
This study aims to develop learning educational games as learning media in the mathematics learning ...
Learning in the 21st century emphasize on development of higher order thinking skills such as proble...
The widespread use of smartphones to play games and the lack of use as a medium for learning mathema...
This study aims to describe the preliminary analysis on the development of game media and see the st...