The use of role playing learning model can help understanding the concept of students against, math because it involves students in the process learning so that students are not monotonous. In addition, the researchers added innovation in the study to show video animation learning to be more fun, students and ease in understanding material. This study using the experimental methods with the design pre-experimental. After the action in this research, learning outcomes students has increased from pretest to posttest. Based on pretest a raid by researchers, note that the average pretest students only 29,75 or with mastery learning classical 0%, with this 20 students or 100% students have completed. Thus it can be said that the students at the ...
AbstrackThe aims of this study were to determine whether there was a significant difference of stude...
Penelitian ini bertujuan untuk mengetahui hasil belajar siswa kelas IV SD Negeri 4 Lubuklinggau sete...
The purpose of research is to increase the activity and student learning outcomes through the implem...
This study aims to apply the Role Playing Learning Model assisted by hand puppet media to improve th...
ABSTRAKPenelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran Role Playing berbantuan...
This study aims to determine the increase in activity of the class VIII student learning through the...
This study aims to improve students' mathematics learning outcomes through the application of Proble...
The purpose of this study is to increase student activity and learning outcomes by applying role pla...
Abstrak: Penelitian ini bertujuan untuk mengetahui peningkatan aktivitas belajar siswa kelas VIII me...
The purpose of this study was to determine the increase in activeness and learning outcomes of stude...
Sheet simulation is a media that can improve student learning outcomes, increasing the active respon...
Abstract.Role Playing is a kind of gestural games which contains of purposes, rules, and involves th...
At this time, many students think that learning mathematics is difficult to understand. While Powtoo...
Learning videos are considered as successful learning. Media in overcoming learning difficulties in ...
Skripsi ini berlatar belakang masalah dari proses belajar siswa yang selalu menggunakan metode ceram...
AbstrackThe aims of this study were to determine whether there was a significant difference of stude...
Penelitian ini bertujuan untuk mengetahui hasil belajar siswa kelas IV SD Negeri 4 Lubuklinggau sete...
The purpose of research is to increase the activity and student learning outcomes through the implem...
This study aims to apply the Role Playing Learning Model assisted by hand puppet media to improve th...
ABSTRAKPenelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran Role Playing berbantuan...
This study aims to determine the increase in activity of the class VIII student learning through the...
This study aims to improve students' mathematics learning outcomes through the application of Proble...
The purpose of this study is to increase student activity and learning outcomes by applying role pla...
Abstrak: Penelitian ini bertujuan untuk mengetahui peningkatan aktivitas belajar siswa kelas VIII me...
The purpose of this study was to determine the increase in activeness and learning outcomes of stude...
Sheet simulation is a media that can improve student learning outcomes, increasing the active respon...
Abstract.Role Playing is a kind of gestural games which contains of purposes, rules, and involves th...
At this time, many students think that learning mathematics is difficult to understand. While Powtoo...
Learning videos are considered as successful learning. Media in overcoming learning difficulties in ...
Skripsi ini berlatar belakang masalah dari proses belajar siswa yang selalu menggunakan metode ceram...
AbstrackThe aims of this study were to determine whether there was a significant difference of stude...
Penelitian ini bertujuan untuk mengetahui hasil belajar siswa kelas IV SD Negeri 4 Lubuklinggau sete...
The purpose of research is to increase the activity and student learning outcomes through the implem...