The Publisher's final version can be found by following the DOI link.We modify the video-based point cloud compression standard (V-PCC) by mapping the patches to seven regions and encoding the geometry and color video sequences of each region. We then propose a coarse to fine rate control algorithm for this scheme. The algorithm consists of two major steps. First, we allocate the target bitrate between the geometry and color information. Then, we optimize in turn the geometry and color quantization steps for the video sequences of each region using analytical models for the rate and distortion. Experimental results for eight point clouds showed that the average percent bitrate error of our algorithm is only 3.7%, and its perceptu...
In this paper, we propose a novel variable rate deep compression architecture that operates on raw 3...
International audienceWe have already addressed the issue of static point clouds geometry compressio...
Abstract—In this work we propose an algorithm for compress-ing the geometry of a 3D point cloud (3D ...
Point clouds are representations of three-dimensional (3D) objects in the form of a sample of points...
As being one of the main representation formats of 3D real world and well-suited for virtual reality...
Point clouds are representations of three-dimensional (3D) objects in the form of a sample of points...
The video-based point cloud compression (V-PCC, ISO/IEC 23090-5) is the state-of-the-art internation...
Augmented reality (AR), virtual reality (VR) and immersive video, as emerging types of multimedia, h...
International audiencePoint clouds (PCs) are an essential data format for the transmission and stora...
International audiencePoint clouds (PCs) are an essential data format for the transmission and stora...
With the development of immersive video, the quality of compressed 3D content has become an importan...
Marie Skłodowska-Curie Action Project name: Optimized Dynamic Point Cloud Compression, acronym: OPT...
International audiencePoint clouds (PCs) are an essential data format for the transmission and stora...
International audiencePoint clouds (PCs) are an essential data format for the transmission and stora...
Point clouds for immersive media technology have received substantial interest in recent years. Such...
In this paper, we propose a novel variable rate deep compression architecture that operates on raw 3...
International audienceWe have already addressed the issue of static point clouds geometry compressio...
Abstract—In this work we propose an algorithm for compress-ing the geometry of a 3D point cloud (3D ...
Point clouds are representations of three-dimensional (3D) objects in the form of a sample of points...
As being one of the main representation formats of 3D real world and well-suited for virtual reality...
Point clouds are representations of three-dimensional (3D) objects in the form of a sample of points...
The video-based point cloud compression (V-PCC, ISO/IEC 23090-5) is the state-of-the-art internation...
Augmented reality (AR), virtual reality (VR) and immersive video, as emerging types of multimedia, h...
International audiencePoint clouds (PCs) are an essential data format for the transmission and stora...
International audiencePoint clouds (PCs) are an essential data format for the transmission and stora...
With the development of immersive video, the quality of compressed 3D content has become an importan...
Marie Skłodowska-Curie Action Project name: Optimized Dynamic Point Cloud Compression, acronym: OPT...
International audiencePoint clouds (PCs) are an essential data format for the transmission and stora...
International audiencePoint clouds (PCs) are an essential data format for the transmission and stora...
Point clouds for immersive media technology have received substantial interest in recent years. Such...
In this paper, we propose a novel variable rate deep compression architecture that operates on raw 3...
International audienceWe have already addressed the issue of static point clouds geometry compressio...
Abstract—In this work we propose an algorithm for compress-ing the geometry of a 3D point cloud (3D ...