This paper describes the concept of a novel research into the use of business simulation games (BSGs) in management education, planned to be carried out in Polish higher education institutions (HEIs). Although BSGs have had very good reputation for years, the scope of their application at Polish HEIs has not been fully examined so far. Thus, the primary objective of this research is to obtain a comprehensive overview of this phenomenon at Polish HEIs. The research is to be organized into 7 tasks, while the techniques to be applied entail: a literature review, interviews with the HEI officials who are responsible for adoption and development of BSGs in the educational process, interviews with the heads of particular course programs. The inte...
RESEARCH OBJECTIVE: The aim of the paper is to evaluate the experience resulting from the use of sim...
The purpose of the research is to demonstrate possibilities of simulation games in education process...
The purpose of the research is to demonstrate possibilities of simulation games in education process...
Information technologies play an important role in designing new ways of teaching, and, at the same ...
The thesis is focused on system simulators and their use in management education. It is concentrated...
Over the last few years, business simulation games (BSGs) in higher education have attracted attenti...
One of the most popular empirical teaching methods is business simulation games. This is because sim...
Rapid and deep changes in economics and business environment along with the dynamic development of c...
This paper is intended to be a broad survey of both the present and the potential role of management...
AbstractFor business students at universities managerial simulation game is an effective tool suppor...
A specific feature of the modern educational services market is a high degree of global competition....
The article concerns the analysis of the possibility of using selected computer simulation games in ...
A Project Report Submitted to the Chandaria School of Business in Partial Fulfillment of the Require...
W artykule zaprezentowano pojęcie i rolę symulacyjnych gier kierowniczych wykorzystywanych w procesa...
Business Games are a specific typology of serious games which combine business simulations and games...
RESEARCH OBJECTIVE: The aim of the paper is to evaluate the experience resulting from the use of sim...
The purpose of the research is to demonstrate possibilities of simulation games in education process...
The purpose of the research is to demonstrate possibilities of simulation games in education process...
Information technologies play an important role in designing new ways of teaching, and, at the same ...
The thesis is focused on system simulators and their use in management education. It is concentrated...
Over the last few years, business simulation games (BSGs) in higher education have attracted attenti...
One of the most popular empirical teaching methods is business simulation games. This is because sim...
Rapid and deep changes in economics and business environment along with the dynamic development of c...
This paper is intended to be a broad survey of both the present and the potential role of management...
AbstractFor business students at universities managerial simulation game is an effective tool suppor...
A specific feature of the modern educational services market is a high degree of global competition....
The article concerns the analysis of the possibility of using selected computer simulation games in ...
A Project Report Submitted to the Chandaria School of Business in Partial Fulfillment of the Require...
W artykule zaprezentowano pojęcie i rolę symulacyjnych gier kierowniczych wykorzystywanych w procesa...
Business Games are a specific typology of serious games which combine business simulations and games...
RESEARCH OBJECTIVE: The aim of the paper is to evaluate the experience resulting from the use of sim...
The purpose of the research is to demonstrate possibilities of simulation games in education process...
The purpose of the research is to demonstrate possibilities of simulation games in education process...