Augmented Reality (AR) and Virtual Reality (VR) multimodal systems are the latest trend within the field of multimedia. As they emulate the senses by means of omni-directional visuals, 360 degrees sound, motion tracking and touch simulation, they are able to create a strong feeling of presence and interaction with the virtual environment. These experiences can be applied for virtual training (Industry 4.0), tele-surgery (healthcare) or remote learning (education). However, given the strong time and task sensitiveness of these applications, it is of great importance to sustain the end-user quality, i.e. the Quality-of-Experience (QoE), at all times. Lack of synchronization and quality degradation need to be reduced to a minimum to avoid feel...
In this article, we evaluate the Quality of Service (QoS) through media impairment levels and device...
Omnidirectional videos have become a leading multimedia format for Virtual Reality applications. Whi...
Previous research has shown that adding multisensory media-mulsemedia-to traditional audiovisual con...
Augmented Reality (AR) and Virtual Reality (VR) multimodal systems are the latest trend within the f...
Since 1895, when the Lumière brothers came out with the projected cinematograph, motion pictures and...
Haptic-based Virtual Reality (VR) applications have many merits. What is still obscure, from the des...
Virtual Reality (VR) is a computer-generated experience that can simulate physical presence in real ...
With the advent of the information age, VR video streaming services have emerged in large numbers in...
Multimodal, immersive systems are the latest development within the field of multimedia. These syste...
Recent advances in media capture and processing technologies have enabled new forms of true 3-D medi...
Previous research has shown that adding multisensory media-mulsemedia-to traditional audiovisual con...
As immersive technologies target to provide higher quality of multimedia experiences, it is importan...
International audienceThe Quality of Experience (QoE) is a key element in the search for rapid growt...
Traditionally, the quality of a multimedia system was mainly assessed through the evaluation of its ...
Traditionally, the quality of a multimedia system was mainly assessed through the evaluation of its ...
In this article, we evaluate the Quality of Service (QoS) through media impairment levels and device...
Omnidirectional videos have become a leading multimedia format for Virtual Reality applications. Whi...
Previous research has shown that adding multisensory media-mulsemedia-to traditional audiovisual con...
Augmented Reality (AR) and Virtual Reality (VR) multimodal systems are the latest trend within the f...
Since 1895, when the Lumière brothers came out with the projected cinematograph, motion pictures and...
Haptic-based Virtual Reality (VR) applications have many merits. What is still obscure, from the des...
Virtual Reality (VR) is a computer-generated experience that can simulate physical presence in real ...
With the advent of the information age, VR video streaming services have emerged in large numbers in...
Multimodal, immersive systems are the latest development within the field of multimedia. These syste...
Recent advances in media capture and processing technologies have enabled new forms of true 3-D medi...
Previous research has shown that adding multisensory media-mulsemedia-to traditional audiovisual con...
As immersive technologies target to provide higher quality of multimedia experiences, it is importan...
International audienceThe Quality of Experience (QoE) is a key element in the search for rapid growt...
Traditionally, the quality of a multimedia system was mainly assessed through the evaluation of its ...
Traditionally, the quality of a multimedia system was mainly assessed through the evaluation of its ...
In this article, we evaluate the Quality of Service (QoS) through media impairment levels and device...
Omnidirectional videos have become a leading multimedia format for Virtual Reality applications. Whi...
Previous research has shown that adding multisensory media-mulsemedia-to traditional audiovisual con...