Pablo Martinez-Zárate, Isabela Corduneanu and Luis Miguel Martinez outline in their article “S(l)pirituality. Immersive Worlds as a Window to Spirituality Phenomena” some conceptual and methodological considerations for studying influential belief systems within online worlds, in particular “Second Life.” The authors' research is aimed at tracing the activities and narratives surrounding of the avatar’s development inside digital worlds, focusing their attention on spiritual practices as performed by ”Second Life“ residents. At the same time, they offer some methodological reflections on the particularities of online social research in Virtual Worlds
This article sketches the Cardean Ethnographic research method that emerged from two years of study ...
The metaverse is touted as the next phase in the evolution of the Internet. This emerging digital ec...
Virtual worlds such as Second Life (SL) are online computer-based world-like spaces, where users ass...
Kerstin Radde-Antweiler gives an overview or a cross section about the religious and ritualistic set...
In the article ”Online Rituals in Virtual Worlds. Christian Online Services between Dynamics and Sta...
In her article “Enhancing the Spiritual Relationship: The Impact of Virtual Worship on the Real Worl...
ABSTRACT Spiritualism is one word which puts man on the highest plinth of life. Spirituality is the ...
The overall purpose of this thesis is to introduce aspects of the popular cultural expression of vir...
Copyright © 2014 by Società editrice il Mulino. Since the growth of post-Christian spirituality in m...
In the context of Internet Research, Virtual Worlds offer a new environment to meet, communicate and...
Este artículo analiza la forma en la que el uso de plataformas virtuales moldea la vida de un movimi...
This dissertation contributes to conversations regarding the impact of open user centered innovation...
When we look at products that use mystic elements and the marketing activities related to them, we s...
Michael Highland and Gino Yu “Communicating Spiritual Experience with Video Game Technology” deal wi...
In the context of the interconnected world of the information age, and demarcated by a virtual exis...
This article sketches the Cardean Ethnographic research method that emerged from two years of study ...
The metaverse is touted as the next phase in the evolution of the Internet. This emerging digital ec...
Virtual worlds such as Second Life (SL) are online computer-based world-like spaces, where users ass...
Kerstin Radde-Antweiler gives an overview or a cross section about the religious and ritualistic set...
In the article ”Online Rituals in Virtual Worlds. Christian Online Services between Dynamics and Sta...
In her article “Enhancing the Spiritual Relationship: The Impact of Virtual Worship on the Real Worl...
ABSTRACT Spiritualism is one word which puts man on the highest plinth of life. Spirituality is the ...
The overall purpose of this thesis is to introduce aspects of the popular cultural expression of vir...
Copyright © 2014 by Società editrice il Mulino. Since the growth of post-Christian spirituality in m...
In the context of Internet Research, Virtual Worlds offer a new environment to meet, communicate and...
Este artículo analiza la forma en la que el uso de plataformas virtuales moldea la vida de un movimi...
This dissertation contributes to conversations regarding the impact of open user centered innovation...
When we look at products that use mystic elements and the marketing activities related to them, we s...
Michael Highland and Gino Yu “Communicating Spiritual Experience with Video Game Technology” deal wi...
In the context of the interconnected world of the information age, and demarcated by a virtual exis...
This article sketches the Cardean Ethnographic research method that emerged from two years of study ...
The metaverse is touted as the next phase in the evolution of the Internet. This emerging digital ec...
Virtual worlds such as Second Life (SL) are online computer-based world-like spaces, where users ass...