One challenge in assessing students\u27 engineering and programming designs is that the problems are difficult to evaluate with pencil and paper. Projects with multiple types of designs (circuitry, coding, aesthetics) can go wrong in many ways (Resnick, Berg, & Eisenberg, 2000). Identifying, debugging, and solving these problems is at the crux of being able to design computational and material projects. In this poster we analyze high school students\u27 collaborative engagement with a series of isomorphic deconstruction kits (debuggems) developed to assess their learning of coding, circuit design and creation (through sewing) in e-textiles with the LilyPad Arduino. The debuggem was designed based on our observations of common challenges tha...
This thesis presents teaching fundamentals of digital logic design and VLSI design for freshmen and ...
This article aims to shed light on e-textiles as a fusion of different skills. The empirical startin...
Most research in programming and engineering focuses on students’ understanding of functionality as ...
One challenge in assessing students\u27 engineering and programming designs is that the problems are...
Research on productive failure has examined the dimensions which are most beneficial for students’ l...
We examine high school students\u27 designs with the LilyPad Arduino, an electronic textile (e-texti...
In this paper, we present and discuss the use of electronic textiles (e-textiles) for introducing ke...
Learning about circuitry by connecting a battery, light bulb, and wires is a common activity in many...
For over a decade, e-textiles have been lauded as a way to introduce learners to computer programmin...
Pair programming is one of the most popular and successful collaborative learning activities in comp...
Abstract Central to our understanding of learning is the relationship between various tools and tech...
The concept of productive failure has emerged as one the key ideas for designing effective learning ...
Construction kits have long been popular as educational artifacts, supporting and encouraging creati...
We examine e-textile designs, a new domain combining crafts, circuitry, and programming with the Lil...
This article aims to shed light on e-textiles as a fusion of different skills. The empirical startin...
This thesis presents teaching fundamentals of digital logic design and VLSI design for freshmen and ...
This article aims to shed light on e-textiles as a fusion of different skills. The empirical startin...
Most research in programming and engineering focuses on students’ understanding of functionality as ...
One challenge in assessing students\u27 engineering and programming designs is that the problems are...
Research on productive failure has examined the dimensions which are most beneficial for students’ l...
We examine high school students\u27 designs with the LilyPad Arduino, an electronic textile (e-texti...
In this paper, we present and discuss the use of electronic textiles (e-textiles) for introducing ke...
Learning about circuitry by connecting a battery, light bulb, and wires is a common activity in many...
For over a decade, e-textiles have been lauded as a way to introduce learners to computer programmin...
Pair programming is one of the most popular and successful collaborative learning activities in comp...
Abstract Central to our understanding of learning is the relationship between various tools and tech...
The concept of productive failure has emerged as one the key ideas for designing effective learning ...
Construction kits have long been popular as educational artifacts, supporting and encouraging creati...
We examine e-textile designs, a new domain combining crafts, circuitry, and programming with the Lil...
This article aims to shed light on e-textiles as a fusion of different skills. The empirical startin...
This thesis presents teaching fundamentals of digital logic design and VLSI design for freshmen and ...
This article aims to shed light on e-textiles as a fusion of different skills. The empirical startin...
Most research in programming and engineering focuses on students’ understanding of functionality as ...