Video games are increasingly becoming more intelligent, able to adapt themselves to the individual gamer. Learning styles are a set of models used to categorize people into different types of learners to explain why some people learn better through different methods. Since learning and exploration are such fundamental parts of the video game experience, it is interesting to consider the possibility of applying these learning style models to video games, allowing the video game to adapt to its player, providing a better experience. To consider such adaptation, the game must first be able to detect that learning style from how the player has interacted with it. Simple metrics collected during game play of an instrumented game (opensource Supe...
This study addresses a problem of ambiguity in academic writing regarding whether learning games are...
This work sought to help inform the design of educational digital games by the studying the design o...
This work sought to help inform the design of educational digital games by the studying the design o...
Several ways to address learning are: 1) through learning theories, 2) through learning styles (trea...
Knowing students´ learning styles allows us to improve their experience in an educational environmen...
There is currently a notable amount of research suggesting that educators should use computer games ...
Several ways to address learning are: 1) through learning theories, 2) through learning styles (trea...
Recent advances in fields such as reinforcement learning have enabled the development of systems tha...
Ph.D. University of Hawaii at Manoa 2014.Includes bibliographical references.Video games are more th...
What do students really learn as they play videogames for learning? Are they learning the content pr...
The adaptive learning potential in video games can be increased by incorporating intelligent tutorin...
(Scimago Q1, ATIEF A+)International audienceIn spite of their effectiveness, learning environments o...
Research into games in education most frequently expresses itself in the form of noting that games i...
[[abstract]]In recent years, many researchers have been engaged in the development of educational co...
[[abstract]]Learning styles are considered to be one of the factors that need to be taken into accou...
This study addresses a problem of ambiguity in academic writing regarding whether learning games are...
This work sought to help inform the design of educational digital games by the studying the design o...
This work sought to help inform the design of educational digital games by the studying the design o...
Several ways to address learning are: 1) through learning theories, 2) through learning styles (trea...
Knowing students´ learning styles allows us to improve their experience in an educational environmen...
There is currently a notable amount of research suggesting that educators should use computer games ...
Several ways to address learning are: 1) through learning theories, 2) through learning styles (trea...
Recent advances in fields such as reinforcement learning have enabled the development of systems tha...
Ph.D. University of Hawaii at Manoa 2014.Includes bibliographical references.Video games are more th...
What do students really learn as they play videogames for learning? Are they learning the content pr...
The adaptive learning potential in video games can be increased by incorporating intelligent tutorin...
(Scimago Q1, ATIEF A+)International audienceIn spite of their effectiveness, learning environments o...
Research into games in education most frequently expresses itself in the form of noting that games i...
[[abstract]]In recent years, many researchers have been engaged in the development of educational co...
[[abstract]]Learning styles are considered to be one of the factors that need to be taken into accou...
This study addresses a problem of ambiguity in academic writing regarding whether learning games are...
This work sought to help inform the design of educational digital games by the studying the design o...
This work sought to help inform the design of educational digital games by the studying the design o...