This paper presents a study that investigated whether computer generated representations are perceived as more credible means of communicating design than traditional forms of representations. Architects, other professionals, and elected members of the public assessed two computer generated and two hand drawn forms of representation using semantic differential scales. Results show that computer generated photomontage is perceived as the most credible and perspective drawing and as the least credible form of representation. Statistical analysis revealed a remarkable resemblance between the responses by the public and professionals and clear differences between these two groups and architects' perceptions. © 2008 Elsevier Ltd. All rights rese...
A traditional way to present three-dimensional representations of architectural design has been thro...
Architects express themselves graphically in order to communicate ideas both to clients and to thems...
Since the successful application of computer animation in the film and video-game industries, we hav...
This paper presents a study that investigated whether computer generated representations are perceiv...
This paper explores the nature and effects of photorealistic computer generated architectural repres...
This paper presents the findings of a research project that investigates peoplesi perceptual respons...
This work is part of a long term research programme (Brown and Horton, 1992, Brown and Nahab, 1996, ...
We are awash with images and repetitive information. This affects the study and practice of architec...
As regards architectural digital design, computer rendered images seem to be the least accomplished ...
Advances in electronic design and communication are already reshaping the way architecture is done. ...
Representation can be defined as a replication or reconstruction of a system which exists, has exist...
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2001.Includes bibliogra...
By surveying a total of 55 cutting-edge architectural design offices (mostly in the United States), ...
Computing has become today a new tool for representing architectural projects. Indeed, in addition t...
Computing has become today a new tool for representing architectural projects. Indeed, in addition t...
A traditional way to present three-dimensional representations of architectural design has been thro...
Architects express themselves graphically in order to communicate ideas both to clients and to thems...
Since the successful application of computer animation in the film and video-game industries, we hav...
This paper presents a study that investigated whether computer generated representations are perceiv...
This paper explores the nature and effects of photorealistic computer generated architectural repres...
This paper presents the findings of a research project that investigates peoplesi perceptual respons...
This work is part of a long term research programme (Brown and Horton, 1992, Brown and Nahab, 1996, ...
We are awash with images and repetitive information. This affects the study and practice of architec...
As regards architectural digital design, computer rendered images seem to be the least accomplished ...
Advances in electronic design and communication are already reshaping the way architecture is done. ...
Representation can be defined as a replication or reconstruction of a system which exists, has exist...
Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2001.Includes bibliogra...
By surveying a total of 55 cutting-edge architectural design offices (mostly in the United States), ...
Computing has become today a new tool for representing architectural projects. Indeed, in addition t...
Computing has become today a new tool for representing architectural projects. Indeed, in addition t...
A traditional way to present three-dimensional representations of architectural design has been thro...
Architects express themselves graphically in order to communicate ideas both to clients and to thems...
Since the successful application of computer animation in the film and video-game industries, we hav...