This study examined motivational dimensions underlying avatar creation in online virtual worlds (i.e., massively multiplayer online role-playing games and creativity-oriented virtual environments). The theory of uses and gratifications served as the groundwork to help the current study understand the needs of users that motivate them to create avatars in particular ways. In Study One, a survey was constructed, and the responses of open-ended questions from 92 online virtual world users were consolidated to an 18-item scale. In Study Two, an exploratory factor analysis was further conducted to finalize the dimensions of avatar creation motivations with a sample of 244 online virtual world users. Results showed that people create avatars in p...
Massively multiplayer online role-playing games (MMORPGs) are video games in which players create an...
This paper presents a model of motivation for AI-driven avatars in virtual worlds. This work aims at...
<p><span>Self-presentation in online spaces has recently attracted a significant amount of attention...
Video games are becoming more popular; there has been a particular rise in interest and use of massi...
Due to its prominent role in online social networks, avatar creation has become an important researc...
Previous empirical studies have identified several factors that seem to play a role in determining p...
Avatars and virtual worlds have become commonplace across the Internet in recent years through the d...
This paper explores avatar roles and design principles in helping to develop motivation in game envi...
User motivation and engagement while playing serious games remains challenging. Advances location-ba...
As broadband Internet access and virtual reality technology rapidly expand, virtual worlds and three...
1 Abstract Current endeavors in the tech-industry to create the first true metaverse, alongside oth...
The sense of \u201cbeing there\u201d that Virtual Reality/Worlds may promote in users depends on mul...
Gamers use avatars to represent themselves to interact with others in online games. However, gamers’...
Massively multiplayer online role-playing games (MMORPGs) are video games in which players create an...
Game character, or avatar, acts as the nexus of virtual assets that the player collects and produces...
Massively multiplayer online role-playing games (MMORPGs) are video games in which players create an...
This paper presents a model of motivation for AI-driven avatars in virtual worlds. This work aims at...
<p><span>Self-presentation in online spaces has recently attracted a significant amount of attention...
Video games are becoming more popular; there has been a particular rise in interest and use of massi...
Due to its prominent role in online social networks, avatar creation has become an important researc...
Previous empirical studies have identified several factors that seem to play a role in determining p...
Avatars and virtual worlds have become commonplace across the Internet in recent years through the d...
This paper explores avatar roles and design principles in helping to develop motivation in game envi...
User motivation and engagement while playing serious games remains challenging. Advances location-ba...
As broadband Internet access and virtual reality technology rapidly expand, virtual worlds and three...
1 Abstract Current endeavors in the tech-industry to create the first true metaverse, alongside oth...
The sense of \u201cbeing there\u201d that Virtual Reality/Worlds may promote in users depends on mul...
Gamers use avatars to represent themselves to interact with others in online games. However, gamers’...
Massively multiplayer online role-playing games (MMORPGs) are video games in which players create an...
Game character, or avatar, acts as the nexus of virtual assets that the player collects and produces...
Massively multiplayer online role-playing games (MMORPGs) are video games in which players create an...
This paper presents a model of motivation for AI-driven avatars in virtual worlds. This work aims at...
<p><span>Self-presentation in online spaces has recently attracted a significant amount of attention...