Advances in media consumption and viewership have expanded the use of virtual communities such as streaming platforms (e.g., Twitch,tv, Azubu.tv, YouTube Gaming, AfreecaTV) and the ways individuals satisfy individual and social gratifications within these communities. Further, the connection viewers make with streamers as both fans and parasocially (i.e., a perceived friendship with media figure) has a number of implications for the communities that support them. This dissertation tested fandom and parasocial relationships (PSR) as mediators of the relationship between sense of community (SOC) and gratifications. Users of streaming platforms (N = 624) were surveyed regarding the gratifications they seek from streaming platforms, their fando...
In 1956, Donald Horton and R. Richard Wohl introduced the world to the theory of parasocial relation...
As the internet becomes more prevalent and individuals continue to migrate to online communities, th...
A particularly striking new phenomenon in recent years is the live streaming of video games through ...
Advances in media consumption and viewership have expanded the use of virtual communities such as st...
In the world of entertainment, parasocial relationships (PSRs) between the viewer and the performer ...
Live-streaming platforms have enjoyed a significant rise in popularity in recent years, particularly...
This dissertation provides a comprehensive examination into social live-streaming services (SLSSs), ...
Live-streaming in the game industry have grown fast and is becoming popular as a form of online ente...
© 2019 Naomi Eleanor Isobel RobinsonTwitch.tv is a video live-streaming website that launched in 201...
Live streaming platforms such as Twitch and Periscope have become some of the most popular synchrono...
Live video game stream has been around for a few years but only during the time of the pandemic did ...
During the last five years, game streaming has developed from a niche market into a mainstream activ...
The expanding gaming industry now includes a large group of consumers who watch others play games. O...
Live-stream is the real-time audio and video transmission of an event over the Internet. Since a liv...
During the last five years, game streaming has developed from a niche market into a mainstream activ...
In 1956, Donald Horton and R. Richard Wohl introduced the world to the theory of parasocial relation...
As the internet becomes more prevalent and individuals continue to migrate to online communities, th...
A particularly striking new phenomenon in recent years is the live streaming of video games through ...
Advances in media consumption and viewership have expanded the use of virtual communities such as st...
In the world of entertainment, parasocial relationships (PSRs) between the viewer and the performer ...
Live-streaming platforms have enjoyed a significant rise in popularity in recent years, particularly...
This dissertation provides a comprehensive examination into social live-streaming services (SLSSs), ...
Live-streaming in the game industry have grown fast and is becoming popular as a form of online ente...
© 2019 Naomi Eleanor Isobel RobinsonTwitch.tv is a video live-streaming website that launched in 201...
Live streaming platforms such as Twitch and Periscope have become some of the most popular synchrono...
Live video game stream has been around for a few years but only during the time of the pandemic did ...
During the last five years, game streaming has developed from a niche market into a mainstream activ...
The expanding gaming industry now includes a large group of consumers who watch others play games. O...
Live-stream is the real-time audio and video transmission of an event over the Internet. Since a liv...
During the last five years, game streaming has developed from a niche market into a mainstream activ...
In 1956, Donald Horton and R. Richard Wohl introduced the world to the theory of parasocial relation...
As the internet becomes more prevalent and individuals continue to migrate to online communities, th...
A particularly striking new phenomenon in recent years is the live streaming of video games through ...