Computational complexity theory contains a corpus of theorems and conjectures regarding the time a Turing machine will need to solve certain types of problems as a function of the input size. Nature need not be a Turing machine and, thus, these theorems do not apply directly to it. But classical simulations of physical processes are programs running on Turing machines and, as such, are subject to them. In this work, computational complexity theory is applied to classical simulations of systems performing an adiabatic quantum computation (AQC), based on an annealed extension of the density matrix renormalization group (DMRG). We conjecture that the computational time required for those classical simulations is controlled solely by the maxima...