The physics-based simulation game Angry Birds has been heavily researched by the AI community over the past five years, and has been the subject of a popular AI competition that is currently held annually as part of a leading AI conference. Developing intelligent agents that can play this game effectively has been an incredibly complex and challenging problem for traditional AI techniques to solve, even though the game is simple enough that any human player could learn and master it within a short time. In this paper we analyse how hard the problem really is, presenting several proofs for the computational complexity of Angry Birds. By using a combination of several gadgets within this game's environment, we are able to demonstrate that the...
International audienceThe game of Go is often said to exptime-complete. The result refers to classic...
The Angry Birds AI Competition (aibirds.org) has been held in conjunction with the AI 2012, IJCAI 20...
Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Com...
The physics-based simulation game Angry Birds has been heavily researched by the AI community over t...
In this paper we present several proofs for the computational complexity of the physics-based video ...
The Angry Birds AI Competition (aibirds.org) has been held annually since 2012 in conjunction with s...
Angry Birds is a popular video game, in which the player is provided with a sequence of birds to sho...
Computational complexity theory is the study of the inherent difficulty of different computational p...
The authors show that there are underlying mathematical reasons for why games and puzzles are challe...
The development of artificial intelligence (AI) techniques that can assist with the creation and ana...
In this paper, we analyze Birds of a Feather (BoaF), a perfectinformation one-player card game that ...
We study the game Greedy Spiders, a two-player strategic defense game, on planar graphs and show PSP...
Thesis: Ph. D., Massachusetts Institute of Technology, Department of Electrical Engineering and Comp...
© Erik D. Demaine, Joshua Lockhart, and Jayson Lynch; licensed under Creative Commons License CC-BY ...
The complexity of (classic Nintendo) games like Super Mario Bros., Donkey Kong Country and Metroid h...
International audienceThe game of Go is often said to exptime-complete. The result refers to classic...
The Angry Birds AI Competition (aibirds.org) has been held in conjunction with the AI 2012, IJCAI 20...
Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Com...
The physics-based simulation game Angry Birds has been heavily researched by the AI community over t...
In this paper we present several proofs for the computational complexity of the physics-based video ...
The Angry Birds AI Competition (aibirds.org) has been held annually since 2012 in conjunction with s...
Angry Birds is a popular video game, in which the player is provided with a sequence of birds to sho...
Computational complexity theory is the study of the inherent difficulty of different computational p...
The authors show that there are underlying mathematical reasons for why games and puzzles are challe...
The development of artificial intelligence (AI) techniques that can assist with the creation and ana...
In this paper, we analyze Birds of a Feather (BoaF), a perfectinformation one-player card game that ...
We study the game Greedy Spiders, a two-player strategic defense game, on planar graphs and show PSP...
Thesis: Ph. D., Massachusetts Institute of Technology, Department of Electrical Engineering and Comp...
© Erik D. Demaine, Joshua Lockhart, and Jayson Lynch; licensed under Creative Commons License CC-BY ...
The complexity of (classic Nintendo) games like Super Mario Bros., Donkey Kong Country and Metroid h...
International audienceThe game of Go is often said to exptime-complete. The result refers to classic...
The Angry Birds AI Competition (aibirds.org) has been held in conjunction with the AI 2012, IJCAI 20...
Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Com...