Draft previo a la revisión. El artículo definitivo tiene derechos de autor.In reactive layers of robotic architectures, behaviors should learn their operation from experience, following the trends of modern intelligence theories. A Case Based Reasoning (CBR) reactive layer could allow to achieve this goal but, as complexity of behaviors increases, thecurse of dimensionality arises: a too high amount of cases in the behaviors casebases deteriorate response times so robot's reactiveness is finally too slow for a good performance. In this work we analyze this problem and propose some improvements in the traditional CBR structure and retrieval phase, at reactive level, to reduce the impact of scalability problems when facing complex behaviors...
This paper presents a mechanism for acquiring a case base for a CBR system that has to deal with a l...
Abstract. Behavioral control for an autonomous humanoid robot is a very complex problem, especially ...
Software design is the hardest part of creating intelligent agents. Therefore agent architectures sh...
Draft previo a la revisión. El artículo definitivo tiene derechos de autor.In reactive layers of rob...
We propose a case-based method of selecting behavior sets as an addition to traditional reactive rob...
This research examines a hybrid planner for a real-world mo-bile robot delivering messages in an off...
This article presents a new line of research investigating on-line learning mechanisms for autonomou...
This paper presents the application of a Case-Based Reasoning approach to the selection and modifica...
This paper presents a new reactive layer using Case-Based Reasoning (CBR) for a hybrid navigation ar...
RUPART1 is a hybrid robot control system for navigating a real-world, academic building. Hybrid robo...
This paper presents the application of a Case-Based Reasoning approach to the selection and modific...
In this paper, we present successful strategies for forgetting cases in a Case-Based Reasoning (CBR)...
Abstract. In this paper we propose the use of case-based reasoning techniques to improve the navigat...
This article presents a new line of research investigating on-line learning mechanisms for autonomou...
Proceeding of: RobCity16: Robots for citizens: Open Conference on Future Trends in Robotics, Madrid ...
This paper presents a mechanism for acquiring a case base for a CBR system that has to deal with a l...
Abstract. Behavioral control for an autonomous humanoid robot is a very complex problem, especially ...
Software design is the hardest part of creating intelligent agents. Therefore agent architectures sh...
Draft previo a la revisión. El artículo definitivo tiene derechos de autor.In reactive layers of rob...
We propose a case-based method of selecting behavior sets as an addition to traditional reactive rob...
This research examines a hybrid planner for a real-world mo-bile robot delivering messages in an off...
This article presents a new line of research investigating on-line learning mechanisms for autonomou...
This paper presents the application of a Case-Based Reasoning approach to the selection and modifica...
This paper presents a new reactive layer using Case-Based Reasoning (CBR) for a hybrid navigation ar...
RUPART1 is a hybrid robot control system for navigating a real-world, academic building. Hybrid robo...
This paper presents the application of a Case-Based Reasoning approach to the selection and modific...
In this paper, we present successful strategies for forgetting cases in a Case-Based Reasoning (CBR)...
Abstract. In this paper we propose the use of case-based reasoning techniques to improve the navigat...
This article presents a new line of research investigating on-line learning mechanisms for autonomou...
Proceeding of: RobCity16: Robots for citizens: Open Conference on Future Trends in Robotics, Madrid ...
This paper presents a mechanism for acquiring a case base for a CBR system that has to deal with a l...
Abstract. Behavioral control for an autonomous humanoid robot is a very complex problem, especially ...
Software design is the hardest part of creating intelligent agents. Therefore agent architectures sh...