This paper presents multiple hybridizations of the two best bots on the BotPrize 2014 competition, which sought for the best humanlike bot playing the First Person Shooter game Unreal Tournament 2004. To this aim the participants were evaluated using a Turing test in the game. The work considers MirrorBot (the winner) and NizorBot (the second) codes and combines them in two different approaches, aiming to obtain a bot able to show the best behaviour overall. There is also an evolutionary version on MirrorBot, which has been optimized by means of a Genetic Algorithm. The new and the original bots have been tested in a new, open, and public Turing test whose results show that the evolutionary version of MirrorBot apparently improves...
This paper illustrates how we create a software agent by em-ploying FALCON, a self-organizing neural...
Abstract. The design of the Artificial Intelligence (AI) engine for an autonomous agent (bot) in a g...
Abstract-Computer game industry is one of the most prof itable nowadays. Although this industry has ...
This paper presents multiple hybridizations of the two best bots on the BotPrize 2014 competition, ...
International audienceBelievability of automated characters in virtual worlds has posed a challenge ...
International audienceBelievability of automated characters in virtual worlds has posed a challenge ...
International audienceBelievability of automated characters in virtual worlds has posed a challenge ...
This paper presents an interactive genetic algorithm for generating a human-like autonomous player ...
The main goal of my thesis is to create a bot for Unreal Tournament 2004 whose behaviour will be as ...
Abstract — Interesting, human-like opponents add to the en-tertainment value of a video game, and cr...
In this paper, a version of the Turing Test is proposed, to test the ability of computer game playin...
International audienceVideo game development is not only one of the most profitable entertainment in...
International audienceVideo game development is not only one of the most profitable entertainment in...
International audienceVideo game development is not only one of the most profitable entertainment in...
International audienceVideo game development is not only one of the most profitable entertainment in...
This paper illustrates how we create a software agent by em-ploying FALCON, a self-organizing neural...
Abstract. The design of the Artificial Intelligence (AI) engine for an autonomous agent (bot) in a g...
Abstract-Computer game industry is one of the most prof itable nowadays. Although this industry has ...
This paper presents multiple hybridizations of the two best bots on the BotPrize 2014 competition, ...
International audienceBelievability of automated characters in virtual worlds has posed a challenge ...
International audienceBelievability of automated characters in virtual worlds has posed a challenge ...
International audienceBelievability of automated characters in virtual worlds has posed a challenge ...
This paper presents an interactive genetic algorithm for generating a human-like autonomous player ...
The main goal of my thesis is to create a bot for Unreal Tournament 2004 whose behaviour will be as ...
Abstract — Interesting, human-like opponents add to the en-tertainment value of a video game, and cr...
In this paper, a version of the Turing Test is proposed, to test the ability of computer game playin...
International audienceVideo game development is not only one of the most profitable entertainment in...
International audienceVideo game development is not only one of the most profitable entertainment in...
International audienceVideo game development is not only one of the most profitable entertainment in...
International audienceVideo game development is not only one of the most profitable entertainment in...
This paper illustrates how we create a software agent by em-ploying FALCON, a self-organizing neural...
Abstract. The design of the Artificial Intelligence (AI) engine for an autonomous agent (bot) in a g...
Abstract-Computer game industry is one of the most prof itable nowadays. Although this industry has ...