This study considers the impact of an experiential visual-based learning pedagogy on students undertaking a business start-up module. The current undergraduate student is different with a dependency culture on a range of electronic media (e.g. mobile phone, laptop, tablets) underpinning their existence. The term ‘digitally demanding’ has been coined to describe such individuals. Such individuals think and act in a different way expecting immediate personal solutions to problems they encounter. Thus, there is a need to challenge their mindsets and thought processes to think in a creative and innovative manner to identify appropriate decisions. Educational pedagogy requires a significant mind shift to create enterprising and creative individu...
The background of this research starts from seeing and analyzing the importance of skills for Educat...
In an increasingly globalized and competitive world, larger numbers of entrepreneurs with creative m...
This paper makes a case for the use of experiential learning where a team-based project (business ve...
This study considers the impact of an experiential visual-based learning pedagogy on students undert...
Information technology infrastructure is expanding at a rapid pace in this era to meet the demands ...
Academic literature has increasingly recognized the value of non-traditional higher education learni...
The view that entrepreneurship education should be based on experiential approaches to learning is g...
The view that entrepreneurship education should be based on experiential approaches to learning is g...
Current research exploring entrepreneurial learning is explored in this paper to identify the key fa...
The purpose of this paper is to examine the role of experiential learning inHigher Education, specif...
Nowadays, entrepreneurship is taught on a ‘university-wide’ basis, implying that thesubject is intro...
Entrepreneurial learning is being suggested as a valuable model for tertiary education in the 21st c...
Entrepreneurship has been regarded as a new science in the promotion of economic development, which ...
This article details an approach to teaching entrepreneurship to Higher National Diploma (HND) stude...
Applied areas of entrepreneurship are growing in popularity due to the ongoing need for students to ...
The background of this research starts from seeing and analyzing the importance of skills for Educat...
In an increasingly globalized and competitive world, larger numbers of entrepreneurs with creative m...
This paper makes a case for the use of experiential learning where a team-based project (business ve...
This study considers the impact of an experiential visual-based learning pedagogy on students undert...
Information technology infrastructure is expanding at a rapid pace in this era to meet the demands ...
Academic literature has increasingly recognized the value of non-traditional higher education learni...
The view that entrepreneurship education should be based on experiential approaches to learning is g...
The view that entrepreneurship education should be based on experiential approaches to learning is g...
Current research exploring entrepreneurial learning is explored in this paper to identify the key fa...
The purpose of this paper is to examine the role of experiential learning inHigher Education, specif...
Nowadays, entrepreneurship is taught on a ‘university-wide’ basis, implying that thesubject is intro...
Entrepreneurial learning is being suggested as a valuable model for tertiary education in the 21st c...
Entrepreneurship has been regarded as a new science in the promotion of economic development, which ...
This article details an approach to teaching entrepreneurship to Higher National Diploma (HND) stude...
Applied areas of entrepreneurship are growing in popularity due to the ongoing need for students to ...
The background of this research starts from seeing and analyzing the importance of skills for Educat...
In an increasingly globalized and competitive world, larger numbers of entrepreneurs with creative m...
This paper makes a case for the use of experiential learning where a team-based project (business ve...