A few study examined the impact of value and aspects of behavioral intention in virtual environment. The aim of this study is to examine the impact of emotional value (VE), social value (VS), price-value for money (VP), performance-quality value (VQ) and repurchase intention (RI), willingness to pay a premium price (WTP) and word of mouth (WOM) among massively multiplayer online role-playing games (MMORPGs). A total of 228 valid questionnaires were collected from cybercafé customers in Klang Valley-Malaysia. Structural equation modeling (SEM) was employed using partial least squares (PLS) analysis to assess measurement and structural model for reflective construct. Our result reveals that there is a positive relationship between VP and RI, ...
Purpose - Prior studies on virtual product purchase have focused on external technological factor bu...
The development of online games is so high that leads many companies to compose games. To increase c...
The research was aims to determine 1) how the impact of prices on purchasing decisions, 2) whether l...
This study examines the relationship between player’s value systems and their actions in playing a m...
Abstract. This study investigates online game consumer intention to purchase virtualproduct offered ...
Massively multiplayer online role-playing games (MMORPGs) have gained increasing popularity around t...
This study examines the value of the time that a user spends to participate in a social game. We foc...
Online game is a virtual world environment that many people called as gamer joins to find pleasure o...
Online games have gradually become a form of entertainment and a pastime for many people. In recent ...
In the past few years, virtual worlds – such as Second Life, World of Warcraft and RuneScape – have ...
The game industry has been continuously growing in the late years. In 2020, the release of Genshin I...
Abstract: The development of online games is so high that leads many companies to compose games. To ...
This study aims to determine how the influence of Functional Value, Emotional Value, and Social Val...
Abstract Focusing on social network theories, we examine the interactive influence of both group-lev...
Most of the revenue for online game producers comes from selling virtual goods. This study aimed to ...
Purpose - Prior studies on virtual product purchase have focused on external technological factor bu...
The development of online games is so high that leads many companies to compose games. To increase c...
The research was aims to determine 1) how the impact of prices on purchasing decisions, 2) whether l...
This study examines the relationship between player’s value systems and their actions in playing a m...
Abstract. This study investigates online game consumer intention to purchase virtualproduct offered ...
Massively multiplayer online role-playing games (MMORPGs) have gained increasing popularity around t...
This study examines the value of the time that a user spends to participate in a social game. We foc...
Online game is a virtual world environment that many people called as gamer joins to find pleasure o...
Online games have gradually become a form of entertainment and a pastime for many people. In recent ...
In the past few years, virtual worlds – such as Second Life, World of Warcraft and RuneScape – have ...
The game industry has been continuously growing in the late years. In 2020, the release of Genshin I...
Abstract: The development of online games is so high that leads many companies to compose games. To ...
This study aims to determine how the influence of Functional Value, Emotional Value, and Social Val...
Abstract Focusing on social network theories, we examine the interactive influence of both group-lev...
Most of the revenue for online game producers comes from selling virtual goods. This study aimed to ...
Purpose - Prior studies on virtual product purchase have focused on external technological factor bu...
The development of online games is so high that leads many companies to compose games. To increase c...
The research was aims to determine 1) how the impact of prices on purchasing decisions, 2) whether l...