Loot boxes are a feature in video games where players can acquire virtual goods like weapons, characters, or aesthetic alterations to enhance their gaming experience. Players can earn loot boxes through normal gameplay or purchase them with legal tender. The type and rarity of the rewards are commonly determined by a random number generator, ensuring that the success of acquiring a specific good is based on luck rather than skill. Due to the elements of consideration (wager), luck, and reward in loot box mechanisms mirroring those found in traditional gambling devices, some legislators view loot boxes as a form of unregulated gambling. This is bolstered by findings that show how excessive and prolonged gaming can encourage the same psycholo...
Loot boxes are items in video games that can be paid for with real-world money and contain randomise...
Background: In the last two decades, the rapid technological advancement in digital solutions had pa...
Loot boxes are items in video games that contain randomised contents and can be purchased with real-...
Loot boxes are a feature in video games where players can acquire virtual goods like weapons, charac...
Loot boxes are items in video games that may be bought with real-world money but contain randomised ...
The video game industry has expanded rapidly in recent years by implementing a microtransaction busi...
There has been debate among legal scholars as to whether loot boxes can be considered a form of gamb...
Loot boxes are items in video games that may be bought with real-world money but contain randomised ...
Loot boxes are a form of microtransaction, which is a business model used to generate revenue for vi...
Loot boxes are items in video games that can be paid for with real-world money and contain randomise...
Loot boxes are items in video games that can be paid for with real-world money and contain randomise...
"Loot boxes" are video game mechanics that provide randomized rewards. "Paid loot boxes" that requir...
Loot boxes are items in video games that can be paid for with real-world money but contain randomize...
A loot box is a purchasable in-game digital container holding randomized virtual rewards. In recent ...
Loot boxes have recently become a game mechanism of concern to policy-makers and regulators. The sim...
Loot boxes are items in video games that can be paid for with real-world money and contain randomise...
Background: In the last two decades, the rapid technological advancement in digital solutions had pa...
Loot boxes are items in video games that contain randomised contents and can be purchased with real-...
Loot boxes are a feature in video games where players can acquire virtual goods like weapons, charac...
Loot boxes are items in video games that may be bought with real-world money but contain randomised ...
The video game industry has expanded rapidly in recent years by implementing a microtransaction busi...
There has been debate among legal scholars as to whether loot boxes can be considered a form of gamb...
Loot boxes are items in video games that may be bought with real-world money but contain randomised ...
Loot boxes are a form of microtransaction, which is a business model used to generate revenue for vi...
Loot boxes are items in video games that can be paid for with real-world money and contain randomise...
Loot boxes are items in video games that can be paid for with real-world money and contain randomise...
"Loot boxes" are video game mechanics that provide randomized rewards. "Paid loot boxes" that requir...
Loot boxes are items in video games that can be paid for with real-world money but contain randomize...
A loot box is a purchasable in-game digital container holding randomized virtual rewards. In recent ...
Loot boxes have recently become a game mechanism of concern to policy-makers and regulators. The sim...
Loot boxes are items in video games that can be paid for with real-world money and contain randomise...
Background: In the last two decades, the rapid technological advancement in digital solutions had pa...
Loot boxes are items in video games that contain randomised contents and can be purchased with real-...