Discrete models of combat are a rare part of the combat modelling literature. Our work introduces a stochastic version of a discrete ground combat based on Epstein theory featuring two adversarial sides, namely an attacker and a defender. Noticeably, the Epstein model of ground combat features an evolving battle front through a withdrawal mechanism to capture the connection between attrition and movement of the front historically prevalent in ground war. Our extension from the deterministic setting of the Epstein model to the stochastic setting is achieved by taking the exchange ratio of attackers lost to defenders to be a mean-reverting stochastic process. The extension of the exchange ratio to a stochastic process is interrupted to be the...
This paper examines theory and behavior in a two-player game of siege, sequential attack and defense...
Our thesis presents a modeling paradigm that uses stochastic duels to evaluate the performance of fi...
© 2003 COPYRIGHT SPIE--The International Society for Optical EngineeringDiscrete games of chance can...
This paper develops a version of the stochastic salvo combat model in which the exchange of fire is ...
In this work we propose a stochastic version of the salvo model for modern naval surface combat. We...
Dstl examines battle simulations based on stochastic evolution codes. One such code, known as SIMBAT...
This paper describes the process of shooting a mobile armored combat vehicle with directed fragmenta...
This paper describes the process of shooting a mobile armored combat vehicle with directed fragmenta...
There has been a lot of activity in recent years on the study of Lanchester-type combat models espec...
When the stochastic version of the salvo combat model was designed, several assumptions and approxim...
This report describes dynamic combat models that reflect the effect of information flows together wi...
AbstractWe are concerned with an antagonistic stochastic game between two players A and B which find...
This study proposes another computational approach to solve a stochastic attrition model. The initia...
The paper attempts to model a tank versus tank battle scenario in which the defender is provided an ...
In this work we study the Battle of the Coral Sea using a stochastic version of the salvo combat mod...
This paper examines theory and behavior in a two-player game of siege, sequential attack and defense...
Our thesis presents a modeling paradigm that uses stochastic duels to evaluate the performance of fi...
© 2003 COPYRIGHT SPIE--The International Society for Optical EngineeringDiscrete games of chance can...
This paper develops a version of the stochastic salvo combat model in which the exchange of fire is ...
In this work we propose a stochastic version of the salvo model for modern naval surface combat. We...
Dstl examines battle simulations based on stochastic evolution codes. One such code, known as SIMBAT...
This paper describes the process of shooting a mobile armored combat vehicle with directed fragmenta...
This paper describes the process of shooting a mobile armored combat vehicle with directed fragmenta...
There has been a lot of activity in recent years on the study of Lanchester-type combat models espec...
When the stochastic version of the salvo combat model was designed, several assumptions and approxim...
This report describes dynamic combat models that reflect the effect of information flows together wi...
AbstractWe are concerned with an antagonistic stochastic game between two players A and B which find...
This study proposes another computational approach to solve a stochastic attrition model. The initia...
The paper attempts to model a tank versus tank battle scenario in which the defender is provided an ...
In this work we study the Battle of the Coral Sea using a stochastic version of the salvo combat mod...
This paper examines theory and behavior in a two-player game of siege, sequential attack and defense...
Our thesis presents a modeling paradigm that uses stochastic duels to evaluate the performance of fi...
© 2003 COPYRIGHT SPIE--The International Society for Optical EngineeringDiscrete games of chance can...