This paper presents the development and evaluation of a mobile app for families visiting a science museum in Thailand. The app was designed to help adults in family groups to support children’s learning during the visit while learning about new science concepts and ideas themselves. The design of the app was based on a family learning needs analysis study. The evaluation focused on the impacts of the app on family learning outcomes and on family engagement with exhibits. Findings suggest that the app (a) significantly increased family dwell time, (b) provided an additional platform for family interactions, and (c) amplified learning outcomes
This creative project addressed the challenges faced by museums in the mobile app space and provid...
This paper reports on the development of mobile app (Junior Anthropologist) which is the mobile gam...
Recent literature suggests that the use of mobile technology in the primary classroom is dramaticall...
Science education researchers and practitioners become increasingly interested in the use of mobile ...
This paper presents an observational study of eight families engaging with a bespoke tablet experien...
Graduation date: 2016Museums, aquariums, and technology centers are informal learning environments t...
This paper presents a description and evaluation of Myartspace, a service on mobile phones for inqui...
In order for families to engage in math play, we created several mobile applications that were desig...
We report the main findings of the final evaluation study of the MyArtSpace project. MyArtSpace is a...
Museums give much consideration to how visitors experience their exhibits. Mobile technologies, such...
In this article we discuss potential scenarios of use for mobile media in museums and the challenges...
This paper deals with digitally mediated museum experiences of novice visitors at the Kunsthistorisc...
This master thesis study explores how to assist children’s learning using mobile phones in Universeu...
The use of mobile technologies to support museum visitors has primarily been concerned with the adop...
The use of mobile devices is increasing rapidly as a potential tool for science teaching. In this st...
This creative project addressed the challenges faced by museums in the mobile app space and provid...
This paper reports on the development of mobile app (Junior Anthropologist) which is the mobile gam...
Recent literature suggests that the use of mobile technology in the primary classroom is dramaticall...
Science education researchers and practitioners become increasingly interested in the use of mobile ...
This paper presents an observational study of eight families engaging with a bespoke tablet experien...
Graduation date: 2016Museums, aquariums, and technology centers are informal learning environments t...
This paper presents a description and evaluation of Myartspace, a service on mobile phones for inqui...
In order for families to engage in math play, we created several mobile applications that were desig...
We report the main findings of the final evaluation study of the MyArtSpace project. MyArtSpace is a...
Museums give much consideration to how visitors experience their exhibits. Mobile technologies, such...
In this article we discuss potential scenarios of use for mobile media in museums and the challenges...
This paper deals with digitally mediated museum experiences of novice visitors at the Kunsthistorisc...
This master thesis study explores how to assist children’s learning using mobile phones in Universeu...
The use of mobile technologies to support museum visitors has primarily been concerned with the adop...
The use of mobile devices is increasing rapidly as a potential tool for science teaching. In this st...
This creative project addressed the challenges faced by museums in the mobile app space and provid...
This paper reports on the development of mobile app (Junior Anthropologist) which is the mobile gam...
Recent literature suggests that the use of mobile technology in the primary classroom is dramaticall...