Virtual reality (VR) creates computer-generated virtual environments where users can experience and interact in a similar way as they would do in real life. VR systems are increasingly being used for rehabilitation goals, mainly with adults, but also with children, extending their application to the educational field. This report concerns a study of the impact of a semi-immersive VR system in a group of 25 children in a kindergarten context. The children were involved in several different games and activity types, specifically developed with the aim of learning specific skills and foster team collaboration. Their reactions and behaviors were recorded by their teachers and by trained psychologists through observation grids addressing task co...
Abstract: Since the first time the term "Virtual Reality " (VR) has been used back in the ...
This study aims to investigate the potential role of virtual reality (VR) in the early childhood dev...
Many designed systems have shown the potential of virtual reality (VR) to greatly transform autism t...
Virtual reality (VR) technologies allow for controlled simulations of affectively engaging backgroun...
© Springer-Verlag Berlin Heidelberg. The original publication is available at www.springerlink.comDO...
Interactivity is regarded as one of the core components of a successful Virtual Reality experience, ...
Abstract The research presented in this paper aims at investigating user interaction in immersive vi...
Virtual Reality (VR) is seen as a promising tool for effective education. The flexibility, controlla...
The study used mixed methods that aimed to determine the effects of Virtual Reality Role-Play (VRRP)...
Kindergarten children are a very special class of users, since they are in a primary stage of life...
Virtual reality (VR) is rapidly becoming a popular tool for use in the classroom. VR technology has ...
This paper has reviewed the effect of Virtual Environments (VEs) in facilitating children affected b...
Most people have probably heard of the term Virtual Reality (VR). The computer techniqueVirtual Real...
Immersive Virtual Reality (VR) is slowly finding its way into classrooms as an alternative form of e...
The project is developed to design and develop a prototype Virtual Reality (VR) game that help impro...
Abstract: Since the first time the term "Virtual Reality " (VR) has been used back in the ...
This study aims to investigate the potential role of virtual reality (VR) in the early childhood dev...
Many designed systems have shown the potential of virtual reality (VR) to greatly transform autism t...
Virtual reality (VR) technologies allow for controlled simulations of affectively engaging backgroun...
© Springer-Verlag Berlin Heidelberg. The original publication is available at www.springerlink.comDO...
Interactivity is regarded as one of the core components of a successful Virtual Reality experience, ...
Abstract The research presented in this paper aims at investigating user interaction in immersive vi...
Virtual Reality (VR) is seen as a promising tool for effective education. The flexibility, controlla...
The study used mixed methods that aimed to determine the effects of Virtual Reality Role-Play (VRRP)...
Kindergarten children are a very special class of users, since they are in a primary stage of life...
Virtual reality (VR) is rapidly becoming a popular tool for use in the classroom. VR technology has ...
This paper has reviewed the effect of Virtual Environments (VEs) in facilitating children affected b...
Most people have probably heard of the term Virtual Reality (VR). The computer techniqueVirtual Real...
Immersive Virtual Reality (VR) is slowly finding its way into classrooms as an alternative form of e...
The project is developed to design and develop a prototype Virtual Reality (VR) game that help impro...
Abstract: Since the first time the term "Virtual Reality " (VR) has been used back in the ...
This study aims to investigate the potential role of virtual reality (VR) in the early childhood dev...
Many designed systems have shown the potential of virtual reality (VR) to greatly transform autism t...