Taking key themes from literature and cinema, in a discursive exploration of expression through media forms old and new, This chapter discusses the way video games attempt to approximate the experience of war. A continuation of forthcoming research into cinematic discourses of war, this chapter offers that videogames present a perspective on war that no other media form can. In doing so, games bring a new audience to the horrors of war and, rather than desensitise against violence, open gamers' eyes to its realities. Does the nature of interactivity change the ways stories are told? What ties can be established between literature and cinema of warfare past and present, and the depiction of those conflicts in videogames? Two key titles ...
This thesis deals with the issue of propaganda in contemporary war themed videogames. Considering th...
Like other pop-cultural forms, videogames commonly reify militarist representations of warfare as st...
The contemporary videogame genre of the military shooter, exemplified by blockbuster franchises like...
Many of today's most commercially successful videogames, from Call of Duty to Company of Heroes, are...
 In modern thought, (if not in fact) Nothing is that doesn’t act, So that is reckoned wisdom whi...
Drawing on Debord’s the society of the spectacle and Evans and Giroux’s notion of the spectacle of v...
The contemporary videogame genre of the military shooter, exemplified by blockbuster franchises like...
Part 4: Section 3: ICT for Peace and WarInternational audienceThis paper outlines the relationship b...
Video games have become a central part of Western popular culture, and while the academic study of t...
"Screen Combat" interrogates how the cultural mythology of the Second World War as the "Good War" su...
Military videogames play an important role in violent actors’ media strategies, and while scholars h...
From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008’s ...
This book examines the notion of storytelling in videogames. This topic allows new perspectives on t...
Speculative fictions present us with stories that ask the question what if? In the past decades th...
Over the past few decades, the image of war and the U.S. military in popular entertainment has waxed...
This thesis deals with the issue of propaganda in contemporary war themed videogames. Considering th...
Like other pop-cultural forms, videogames commonly reify militarist representations of warfare as st...
The contemporary videogame genre of the military shooter, exemplified by blockbuster franchises like...
Many of today's most commercially successful videogames, from Call of Duty to Company of Heroes, are...
 In modern thought, (if not in fact) Nothing is that doesn’t act, So that is reckoned wisdom whi...
Drawing on Debord’s the society of the spectacle and Evans and Giroux’s notion of the spectacle of v...
The contemporary videogame genre of the military shooter, exemplified by blockbuster franchises like...
Part 4: Section 3: ICT for Peace and WarInternational audienceThis paper outlines the relationship b...
Video games have become a central part of Western popular culture, and while the academic study of t...
"Screen Combat" interrogates how the cultural mythology of the Second World War as the "Good War" su...
Military videogames play an important role in violent actors’ media strategies, and while scholars h...
From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008’s ...
This book examines the notion of storytelling in videogames. This topic allows new perspectives on t...
Speculative fictions present us with stories that ask the question what if? In the past decades th...
Over the past few decades, the image of war and the U.S. military in popular entertainment has waxed...
This thesis deals with the issue of propaganda in contemporary war themed videogames. Considering th...
Like other pop-cultural forms, videogames commonly reify militarist representations of warfare as st...
The contemporary videogame genre of the military shooter, exemplified by blockbuster franchises like...