Our collaborative work started as a reaction to some of the core assumptions of the newly developed discipline of “Game Studies”. Most of the time, the study of games as mere formal systems of rules does not document what players actually do while playing. The studies which do so, in precise, thorough ethnographies (Taylor 2006; Pearce 2009), depict a particular way of playing, but rarely the diversity of play styles.Video games ask for a form of cultural consumption distinct from that of television, books or music. Since they are intrinsically interactive, what matters is what people do with games rather than what they think about them. We thus use the expression play styles to designate ways players interact with video games. T...
Accounts of video game play developed from an ethnomethodological and conversation analytic perspect...
This thesis is a study of gaming in multiplayer online games. On the overall scale, it focuses on ho...
Accounts of video game play developed from an ethnomethodological and conversation analytic (EMCA) p...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
This thesis explores the specific practices of group gameplay (called ‘raiding’) in the massively mu...
Accounts of video game play developed from an ethnomethodological and conversation analytic perspect...
This thesis is a study of gaming in multiplayer online games. On the overall scale, it focuses on ho...
Accounts of video game play developed from an ethnomethodological and conversation analytic (EMCA) p...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
Our collaborative work started as a reaction to some of the core assumptions of the newly developed ...
This thesis explores the specific practices of group gameplay (called ‘raiding’) in the massively mu...
Accounts of video game play developed from an ethnomethodological and conversation analytic perspect...
This thesis is a study of gaming in multiplayer online games. On the overall scale, it focuses on ho...
Accounts of video game play developed from an ethnomethodological and conversation analytic (EMCA) p...