International audienceThe democratization of high-end, affordable and off-the-shelf sensors and displays triggered an explosion in the exploration of interaction and projection in arts. Although mostly witnessed in interactive artistic installations (e.g. museums and exhibitions), performing arts also explore such technologies, using interaction and augmented reality as part of the performance. Such works often emerge from collaborations between artists and scientists. Despite being antonymic in appearance, we advocate that both fields can greatly benefit from this type of collaboration. Since 2006 the authors of this paper (from a research laboratory and a national ballet company) have collaborated on augmenting a ballet performance using ...
Inter Faces: creation processes for artistic performance enhanced by augmented reality – In view of ...
In this paper we describe ongoing work, which explores the physicality of human-computer interaction...
This thesis concerns itself with an investigation of live performance on an augmented stage in front...
The context of this work is to develop, adapt and integrate augmented reality related tools to enhan...
International audienceThe rise of gestural interaction led artists to produce shows or installations...
Real-time interaction with augmented reality is a novel material for dancers and choreographers to w...
International audienceThe rise of gestural interaction led artists to produce shows, or installation...
This paper describes the case study of applying projection-based augmented reality, especially for d...
Although artistic augmented reality (AR) and mixed reality (MR) experiences have been discussed in m...
The purpose of this study is to investigate new tools for the artistic expression, which allow artis...
Augmented reality technologies open up new techniques for art creation and simultaneously provide th...
This thesis constitutes a practice-led research into the integration of digital imagery (video and/o...
The augmented ballet project aims at gathering research from several fields and directing them towar...
Augmented instruments have been a widely explored research topic since the late 80s. The possibility...
Through a consideration of audience experience of embodiment in contemporary dance performance, this...
Inter Faces: creation processes for artistic performance enhanced by augmented reality – In view of ...
In this paper we describe ongoing work, which explores the physicality of human-computer interaction...
This thesis concerns itself with an investigation of live performance on an augmented stage in front...
The context of this work is to develop, adapt and integrate augmented reality related tools to enhan...
International audienceThe rise of gestural interaction led artists to produce shows or installations...
Real-time interaction with augmented reality is a novel material for dancers and choreographers to w...
International audienceThe rise of gestural interaction led artists to produce shows, or installation...
This paper describes the case study of applying projection-based augmented reality, especially for d...
Although artistic augmented reality (AR) and mixed reality (MR) experiences have been discussed in m...
The purpose of this study is to investigate new tools for the artistic expression, which allow artis...
Augmented reality technologies open up new techniques for art creation and simultaneously provide th...
This thesis constitutes a practice-led research into the integration of digital imagery (video and/o...
The augmented ballet project aims at gathering research from several fields and directing them towar...
Augmented instruments have been a widely explored research topic since the late 80s. The possibility...
Through a consideration of audience experience of embodiment in contemporary dance performance, this...
Inter Faces: creation processes for artistic performance enhanced by augmented reality – In view of ...
In this paper we describe ongoing work, which explores the physicality of human-computer interaction...
This thesis concerns itself with an investigation of live performance on an augmented stage in front...