International audienceIn this paper, we focus on a new type of emerging learning games: Social Learning Games (SLG). We define SLG as games that enhance learning by offering educational contents according to a learning scenario and by supporting a community that offers condition for social learning. Leaning upon this analysis, we propose a model of SLG, which relies on five components: decision-making, contextual discussions, social capital, educational feedback and dashboard. We highlight the learning possibilities offered by this design approach, such as stimulating learners throughout decision-making process and cultivating learners' engagement in the game. This theoretical contribution has been integrated into a Social Learning Game cal...
The COVID-19 pandemic that emerged at the beginning of 2020 has influenced all aspects of life, lead...
Learning games and game-based learning have been taken into use in various fields of education. Even...
Governance of shared resources needs to overcome collective action problems. Relational values and d...
International audienceIn this paper, we focus on a new type of emerging learning games: Social Learn...
How to design effective learning opportunities? Why is learning by experience often more efficient t...
Game-based learning is to present the instruction by games in learning, with the main purpose of tri...
This paper presents the Game of Social Entrepreneurship, which is used in the training of entreprene...
Children learn social and emotional skills from their peers, parents and people with whom they are i...
Role-playing simulations have gained in popularity in recent years as a novel method of engaging res...
Recently, a novel method of instruction—the use of educational games—has gained traction, particular...
This paper examines the value of innovation within a culture by looking at “innovate ” moves in the ...
Introduction: Social Seducement is a project intended to ease the re-entry of long-term unemployed p...
The present ITSE journal special issue on ”Learning About Social Interaction through Gaming” is the ...
Learning games and game-based learning have been taken into use in various fields of e...
Collaborative learning environments require carefully crafted designs — both technical and social. T...
The COVID-19 pandemic that emerged at the beginning of 2020 has influenced all aspects of life, lead...
Learning games and game-based learning have been taken into use in various fields of education. Even...
Governance of shared resources needs to overcome collective action problems. Relational values and d...
International audienceIn this paper, we focus on a new type of emerging learning games: Social Learn...
How to design effective learning opportunities? Why is learning by experience often more efficient t...
Game-based learning is to present the instruction by games in learning, with the main purpose of tri...
This paper presents the Game of Social Entrepreneurship, which is used in the training of entreprene...
Children learn social and emotional skills from their peers, parents and people with whom they are i...
Role-playing simulations have gained in popularity in recent years as a novel method of engaging res...
Recently, a novel method of instruction—the use of educational games—has gained traction, particular...
This paper examines the value of innovation within a culture by looking at “innovate ” moves in the ...
Introduction: Social Seducement is a project intended to ease the re-entry of long-term unemployed p...
The present ITSE journal special issue on ”Learning About Social Interaction through Gaming” is the ...
Learning games and game-based learning have been taken into use in various fields of e...
Collaborative learning environments require carefully crafted designs — both technical and social. T...
The COVID-19 pandemic that emerged at the beginning of 2020 has influenced all aspects of life, lead...
Learning games and game-based learning have been taken into use in various fields of education. Even...
Governance of shared resources needs to overcome collective action problems. Relational values and d...