International audienceThe relations we have with others influence in a very subtle way our body gestures. These are cues that are used in an interaction in an unconscious process to communicate and understand an attitude. Depending on the gestures and facial signals one is displaying, a social attitude can be perceived. In this paper, we propose to model socio-emotional agents and how they can express such an attitude in a dyadic interaction. The focus will be on generating the nonverbal behavior of the virtual agent given the social attitude it wants to convey. Depending on the nature of the relation an agent has with someone else, its role and desires, it should display a different attitude and therefore it should display different nonver...
Embodied Conversational Agents are virtual characters which main purpose is to interact with a human...
AbstractIn this paper I present our current work toward endowing virtual agents with socio-emotional...
This paper introduces a model of user-agent and inter-agent interaction that supports basic features...
International audienceEmbodied Conversational Agents have been widely used to simulate dyadic intera...
This paper presents a model of social attitudes for reasoning about the appropriate attitude to expr...
International audience—Depending on their application, Embodied Conversational Agents (ECAs) must be...
Les Agents Conversationnels Animés sont des personnages virtuels dont la fonction principale est d'i...
International audience<p>In this paper we propose a computational model for the real time generation...
In many applications, Embodied Conversational Agents (ECAs) must be able to express various affects ...
International audienceThis paper presents a model of social attitudes for reasoningabout the appropr...
Abstract. Embodied Conversational Agents have been widely used to simulate dyadic interactions with ...
2012-01-06Virtual agents are autonomous software characters that support face-to-face interactions w...
The emotional involvement of participants in a conversation not only shows in the words they speak a...
Abstract. Human’s non-verbal behavior may convey different mean-ings. They can reflect one’s emotion...
International audienceThis paper presents a multi-agent model for simulating attitude formation and ...
Embodied Conversational Agents are virtual characters which main purpose is to interact with a human...
AbstractIn this paper I present our current work toward endowing virtual agents with socio-emotional...
This paper introduces a model of user-agent and inter-agent interaction that supports basic features...
International audienceEmbodied Conversational Agents have been widely used to simulate dyadic intera...
This paper presents a model of social attitudes for reasoning about the appropriate attitude to expr...
International audience—Depending on their application, Embodied Conversational Agents (ECAs) must be...
Les Agents Conversationnels Animés sont des personnages virtuels dont la fonction principale est d'i...
International audience<p>In this paper we propose a computational model for the real time generation...
In many applications, Embodied Conversational Agents (ECAs) must be able to express various affects ...
International audienceThis paper presents a model of social attitudes for reasoningabout the appropr...
Abstract. Embodied Conversational Agents have been widely used to simulate dyadic interactions with ...
2012-01-06Virtual agents are autonomous software characters that support face-to-face interactions w...
The emotional involvement of participants in a conversation not only shows in the words they speak a...
Abstract. Human’s non-verbal behavior may convey different mean-ings. They can reflect one’s emotion...
International audienceThis paper presents a multi-agent model for simulating attitude formation and ...
Embodied Conversational Agents are virtual characters which main purpose is to interact with a human...
AbstractIn this paper I present our current work toward endowing virtual agents with socio-emotional...
This paper introduces a model of user-agent and inter-agent interaction that supports basic features...