International audienceProcedural representations are powerful tools to generate highly detailed objects through amplification rules. However controlling such rules within environment contexts (e.g., growth on shapes) is restricted to CPU-based methods, leading to limited performances. To interactively control shape grammars, we introduce a novel approach based on a marching rule on the GPU. Environment contexts are encoded as geometry texture atlases, on which indirection pixels are computed around each chart borders. At run-time, the new rule is used to march through the texture atlas and efficiently jumps from chart to chart using indirection information. The underlying surface is thus followed during the grammar development. Moreover, ad...
Massive procedural content creation, for example, for virtual urban environments, is a difficult, ye...
Figure 1: Per-pixel generation of procedural facade details: we propose a compact and generic soluti...
The field of Procedural Generation is being increasingly used in modern content generation for its a...
International audienceProcedural representations are powerful tools to generate highly detailed obje...
texture marching approach allows to interactively control an expansion grammar over any parametrized...
International audienceWe present a method to generate procedural models with global structures, such...
Figure 1: We introduce a novel approach to GPU-based interactive procedural generation of the consti...
A typical industrial design modelling scenario involves defining the overall shape of a product foll...
A typical industrial design modelling scenario involves defining the overall shape of a product foll...
© 2018 Terrain generation is a fundamental requirement of many computer graphics simulations, includ...
Figure 1: With our parallel approach to procedural architecture, large cities can be generated in le...
We present a novel extension to shape grammars, in which the generated shapes are voxelized. This al...
Due to growing demand for computer generated graphi-cal content, procedural modeling has become an i...
International audienceMany natural phenomena consist of geometric elements with dynamic motions char...
We present an algorithm for interactive deformation of subdivision surfaces, including displaced sub...
Massive procedural content creation, for example, for virtual urban environments, is a difficult, ye...
Figure 1: Per-pixel generation of procedural facade details: we propose a compact and generic soluti...
The field of Procedural Generation is being increasingly used in modern content generation for its a...
International audienceProcedural representations are powerful tools to generate highly detailed obje...
texture marching approach allows to interactively control an expansion grammar over any parametrized...
International audienceWe present a method to generate procedural models with global structures, such...
Figure 1: We introduce a novel approach to GPU-based interactive procedural generation of the consti...
A typical industrial design modelling scenario involves defining the overall shape of a product foll...
A typical industrial design modelling scenario involves defining the overall shape of a product foll...
© 2018 Terrain generation is a fundamental requirement of many computer graphics simulations, includ...
Figure 1: With our parallel approach to procedural architecture, large cities can be generated in le...
We present a novel extension to shape grammars, in which the generated shapes are voxelized. This al...
Due to growing demand for computer generated graphi-cal content, procedural modeling has become an i...
International audienceMany natural phenomena consist of geometric elements with dynamic motions char...
We present an algorithm for interactive deformation of subdivision surfaces, including displaced sub...
Massive procedural content creation, for example, for virtual urban environments, is a difficult, ye...
Figure 1: Per-pixel generation of procedural facade details: we propose a compact and generic soluti...
The field of Procedural Generation is being increasingly used in modern content generation for its a...