Images and video that served as inspiration for the Haptic Theater of Cruelty installation in the Duderstadt CenterThis project 's title refers to the writings of Antonin Artaud, who proposed a "Theater of Cruelty" in France during the 1930's. In his manifestos and his larger work "The Theater and Its Double", Artaud invoked a fundamentally sincere and "essential theater", which would abandon the confining norms of the contemporary "artistic spectacle" to create an immediate experience shared by actors and audience. The Problem: We live in a culture without shadows. We are unknowing participants in a continuous spectacle, resulting in experiences that are both anaesthetic and unreal. The theater, the television set, and the computer s...
Abstract: After the Second World War, Technology Art has been tried to involve multimedia or environ...
Item does not contain fulltextPeople sense the world by exploiting correlations between their physic...
We live in a visual world. Images are everywhere, especially in museums, where visuality is key. Wh...
Information and documentation of the learning process of the Haptic Theater of Cruelty GROCS project...
Video documentation of the installation of the exhibit in the Duderstadt Center.This project 's titl...
International audienceHaptics, the technology which brings tactile or force-feedback to users, has a...
The haptic perception claims a central place in the interactive experience. The interactive art is t...
The aim of this thesis is to apply new media phenomenological and enactive embodied cognition approa...
Common thought about cinema calls to mind an audience seated in a darkened theatre watching projecte...
In recent years, we have observed in several visual practices a tendency to work with inaccurate and...
Underlying the imaginaries staged and projected in texts, theater pieces, video, cinema and publicit...
The term ‘haptic’ refers to a multi-sensory perceptual system through which we comprehend spatial, t...
We live in a digital age where the mediums of art are inextricably bound to the binary code, and pai...
Sensory theatre is a specific form of theatre, which is "a journey of the senses." Participant passe...
Today, the concept of dramaturgy refers primarily to the space of theater or, more broadly, to perfo...
Abstract: After the Second World War, Technology Art has been tried to involve multimedia or environ...
Item does not contain fulltextPeople sense the world by exploiting correlations between their physic...
We live in a visual world. Images are everywhere, especially in museums, where visuality is key. Wh...
Information and documentation of the learning process of the Haptic Theater of Cruelty GROCS project...
Video documentation of the installation of the exhibit in the Duderstadt Center.This project 's titl...
International audienceHaptics, the technology which brings tactile or force-feedback to users, has a...
The haptic perception claims a central place in the interactive experience. The interactive art is t...
The aim of this thesis is to apply new media phenomenological and enactive embodied cognition approa...
Common thought about cinema calls to mind an audience seated in a darkened theatre watching projecte...
In recent years, we have observed in several visual practices a tendency to work with inaccurate and...
Underlying the imaginaries staged and projected in texts, theater pieces, video, cinema and publicit...
The term ‘haptic’ refers to a multi-sensory perceptual system through which we comprehend spatial, t...
We live in a digital age where the mediums of art are inextricably bound to the binary code, and pai...
Sensory theatre is a specific form of theatre, which is "a journey of the senses." Participant passe...
Today, the concept of dramaturgy refers primarily to the space of theater or, more broadly, to perfo...
Abstract: After the Second World War, Technology Art has been tried to involve multimedia or environ...
Item does not contain fulltextPeople sense the world by exploiting correlations between their physic...
We live in a visual world. Images are everywhere, especially in museums, where visuality is key. Wh...