The aim of this study was to estimate the prevalence and correlates of video game addiction among high school students (N = 531) in Hordaland county, Norway. Video game addiction measured by the Game Addiction Scale for Adolescents was estimated both by a monothetic and a polythetic format. The prevalence was found to be 2.5% and 12.5%, respectively. Regression analyses were conducted where video game addiction comprised the dependent variable. Demographic variables, depression, anxiety, loneliness, aggression, smoking, and alcohol consumption comprised the independent variables. Video game addiction was positively associated with male gender, depression, anxiety, loneliness, aggression and smoking, and negatively associated with both highe...
The computer gaming addiction is one of the newer concepts that young generations face and can be de...
Aims: The current study explored the nature of problematic (addictive) video gaming (PVG) and the as...
Research indicates that Few studies have studieda link between game addiction and emotional disorder...
The aim of this study was to estimate the prevalence and correlates of video game addiction among hi...
The present study sought to investigate video game addiction among Norwegian adults aged 16-40 years...
Video gaming has become a popular leisure activity in many parts of the world, and an increasing num...
Even though video games are generally appealing to adolescents, sometimes this can be an issue. In t...
While the relationships between videogame use and negative consequences are debated, the relationshi...
Background and Objectives: Game addiction is an emerging problem in public health. A gaming disorde...
Video gaming has become a popular leisure activity in many parts of the world, and an increasing num...
Background and Objectives: Game addiction is an emerging problem in public health. A gaming disorder...
Introduction: The rapid progress of technology and widespread use of internet has increased the freq...
Computer gaming is prevalent in today's society, especially for young adults. For some, however, com...
Aims To provide empirical data-driven identification of a group of addicted online gamers. Design Re...
Abstract--Video games playing is the most popular source of entertainment for people in all ages, bu...
The computer gaming addiction is one of the newer concepts that young generations face and can be de...
Aims: The current study explored the nature of problematic (addictive) video gaming (PVG) and the as...
Research indicates that Few studies have studieda link between game addiction and emotional disorder...
The aim of this study was to estimate the prevalence and correlates of video game addiction among hi...
The present study sought to investigate video game addiction among Norwegian adults aged 16-40 years...
Video gaming has become a popular leisure activity in many parts of the world, and an increasing num...
Even though video games are generally appealing to adolescents, sometimes this can be an issue. In t...
While the relationships between videogame use and negative consequences are debated, the relationshi...
Background and Objectives: Game addiction is an emerging problem in public health. A gaming disorde...
Video gaming has become a popular leisure activity in many parts of the world, and an increasing num...
Background and Objectives: Game addiction is an emerging problem in public health. A gaming disorder...
Introduction: The rapid progress of technology and widespread use of internet has increased the freq...
Computer gaming is prevalent in today's society, especially for young adults. For some, however, com...
Aims To provide empirical data-driven identification of a group of addicted online gamers. Design Re...
Abstract--Video games playing is the most popular source of entertainment for people in all ages, bu...
The computer gaming addiction is one of the newer concepts that young generations face and can be de...
Aims: The current study explored the nature of problematic (addictive) video gaming (PVG) and the as...
Research indicates that Few studies have studieda link between game addiction and emotional disorder...