This pilot study aimed to examine the feasibility of a future main experiment that will address the role of gaze communication in team functioning in a simulator environment. Feasibility was operationalized in terms of whether or not eight specified criteria were met, and resources needed to preprocess eye-tracking data were estimated. A matched-subjects between-subjects design is planned for the main study to ensure homogeneity between participants in experimental groups, while the pilot study is a within-subjects design. Students of maritime navigation were recruited to participate in the study during their scheduled simulator training. The eye movements of one of the participants in a two-person team were recorded during planning and nav...
We present an interactive eye-tracking study that explores the strategic use of gaze. We analyze gaz...
To learn more about how knowledge workers solve domain-specific problems, we develop a computer-bas...
Experiments consisted of simulated first-person guidance tasks. A simulated environment allows for p...
The paper presents basics of the eye tracking methodology and results of preliminary test on multi-p...
The purpose of this study is to experiment an assessment method using eye tracking technology in sim...
When designing a new training system, one of the most important issues to consider is the extent to ...
Substantial literature exists regarding how eye-tracking systems can be used to measure cognitive lo...
It has been shown that expert gaze behavior can be used to enhance training for novices, among other...
Context. Eye tracking technology has been applied to video games, mainly, as an offline analysis too...
Eye-tracking is a tool employed in usability testing. It is primarily intended as a means for tracki...
Gaze-data could befeasible to assessinteractions within smallgroups, and provide added value for the...
Eye tracking is the process of measuring either the point of gaze (where one is looking) or the moti...
Human Systems Integration ReportThis study was designed to determine if future research into the dev...
Action games are controversial and discussed, at the same time they fascinate players all over the w...
Most accidents in the aviation, maritime, and construction industries are caused by human error, whi...
We present an interactive eye-tracking study that explores the strategic use of gaze. We analyze gaz...
To learn more about how knowledge workers solve domain-specific problems, we develop a computer-bas...
Experiments consisted of simulated first-person guidance tasks. A simulated environment allows for p...
The paper presents basics of the eye tracking methodology and results of preliminary test on multi-p...
The purpose of this study is to experiment an assessment method using eye tracking technology in sim...
When designing a new training system, one of the most important issues to consider is the extent to ...
Substantial literature exists regarding how eye-tracking systems can be used to measure cognitive lo...
It has been shown that expert gaze behavior can be used to enhance training for novices, among other...
Context. Eye tracking technology has been applied to video games, mainly, as an offline analysis too...
Eye-tracking is a tool employed in usability testing. It is primarily intended as a means for tracki...
Gaze-data could befeasible to assessinteractions within smallgroups, and provide added value for the...
Eye tracking is the process of measuring either the point of gaze (where one is looking) or the moti...
Human Systems Integration ReportThis study was designed to determine if future research into the dev...
Action games are controversial and discussed, at the same time they fascinate players all over the w...
Most accidents in the aviation, maritime, and construction industries are caused by human error, whi...
We present an interactive eye-tracking study that explores the strategic use of gaze. We analyze gaz...
To learn more about how knowledge workers solve domain-specific problems, we develop a computer-bas...
Experiments consisted of simulated first-person guidance tasks. A simulated environment allows for p...