‘Costume Illustration in the Digital Age: Creating a Costume Technical Sheet’ (Bradley, 2009) explores the benefits of using 2D digital character templates and drawing software to improve the visual quality and accurate communication of costume designs. My practice-based research expands upon Bradley’s work through the creation of 3D digital costume templates for use within 3D digital sculpture software. Although digital sculpture tools are commonly used in the film and video games industries and 2D digital visualisation tools have been used in costume design for many years, (French, 2001), (Kirk, 2004), (Keeley, 2009), the use of digital sculpture in theatrical costume design is an emerging subject, with little academic research sur...
The progress of digital technology has brought about many changes. In the world of fashion, 3D appar...
Digital design and modelling refers to aspects of two-dimensional (2D) and threedimensional (3D) des...
This research project examined the potential for circumventing drawing in the ideation process by ad...
This poster presents the initial findings of an ongoing research project, that will introduce 3D dig...
Three-dimensional (3D) simulation software is utilised for digital visualization of garment design, ...
This interactive system for garment creation determines a garment’s shape and how the character wear...
This article presents a method for costume design, where empathy and embod-iment are used as methodo...
textDigital Craft is a project that explores the interface between three-dimensional (3-D) computer ...
During the initial stages of design, it is not uncommon to find an architect scribbling furiously wi...
National audienceThe range of approaches used for clothing virtual characters is large: for incident...
The influence of digital technologies on traditional art and modern costume design is studied based ...
During the initial stages of design, it is not uncommon to find an architect scribbling furiously wi...
In the production of Hollywood animation, costume designs are traditionally developed as part of cha...
3D printing is not new technology. In our current day, it offers us endless design opportunities and...
This paper introduces DressUp, a computerized system for designing dresses with 3D input using the f...
The progress of digital technology has brought about many changes. In the world of fashion, 3D appar...
Digital design and modelling refers to aspects of two-dimensional (2D) and threedimensional (3D) des...
This research project examined the potential for circumventing drawing in the ideation process by ad...
This poster presents the initial findings of an ongoing research project, that will introduce 3D dig...
Three-dimensional (3D) simulation software is utilised for digital visualization of garment design, ...
This interactive system for garment creation determines a garment’s shape and how the character wear...
This article presents a method for costume design, where empathy and embod-iment are used as methodo...
textDigital Craft is a project that explores the interface between three-dimensional (3-D) computer ...
During the initial stages of design, it is not uncommon to find an architect scribbling furiously wi...
National audienceThe range of approaches used for clothing virtual characters is large: for incident...
The influence of digital technologies on traditional art and modern costume design is studied based ...
During the initial stages of design, it is not uncommon to find an architect scribbling furiously wi...
In the production of Hollywood animation, costume designs are traditionally developed as part of cha...
3D printing is not new technology. In our current day, it offers us endless design opportunities and...
This paper introduces DressUp, a computerized system for designing dresses with 3D input using the f...
The progress of digital technology has brought about many changes. In the world of fashion, 3D appar...
Digital design and modelling refers to aspects of two-dimensional (2D) and threedimensional (3D) des...
This research project examined the potential for circumventing drawing in the ideation process by ad...