Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones are now fixtures of youth culture. They have so permeated young lives that it is hard to believe that less than a decade ago these technologies barely existed. Today?s youth may be coming of age and struggling for autonomy and identity as did their predecessors, but they are doing so amid new worlds for communication, friendship, play, and self-expression. This white paper summarizes the results of a three-year ethnographic study, funded by the John D. and Catherine T. MacArthur Foundation, examining young people?s participation in the new media ecology. It represents a condensed version of a longer treatment of the project findings. The stu...
New media studies are now benefiting from a burgeoning of empirical studies and theoretical analyses...
Educational researchers, practitioners, and policymakers face increasing pressure to determine the r...
none2The chapter presents data of a study on Teenagers' appropriation of audiovisual contents throug...
Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones...
Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones...
Summarizes findings from a three-year study of how new media have been integrated into youth behavio...
This report summarizes the results of an ambitious three-year ethnographic study, funded by the John...
This Digital Youth Research website provides the results of study on kids' informal learning with di...
Social networking, blogging, vlogging, gaming, instant messaging, downloading music and other conten...
In an effort to better understand the ways in which young people’s learning and expression are being...
Many teens today who use the Internet are actively involved in participatory cultures—joining online...
This study explored young people’s use of new media and the learning that they experience through p...
Contributors discuss how growing up in a world saturated with digital media affects the development ...
The media have a pervasive presence in young people\u27s social and cultural experiences. Many young...
This study examines the use of new technology by young people in the context of community media educ...
New media studies are now benefiting from a burgeoning of empirical studies and theoretical analyses...
Educational researchers, practitioners, and policymakers face increasing pressure to determine the r...
none2The chapter presents data of a study on Teenagers' appropriation of audiovisual contents throug...
Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones...
Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones...
Summarizes findings from a three-year study of how new media have been integrated into youth behavio...
This report summarizes the results of an ambitious three-year ethnographic study, funded by the John...
This Digital Youth Research website provides the results of study on kids' informal learning with di...
Social networking, blogging, vlogging, gaming, instant messaging, downloading music and other conten...
In an effort to better understand the ways in which young people’s learning and expression are being...
Many teens today who use the Internet are actively involved in participatory cultures—joining online...
This study explored young people’s use of new media and the learning that they experience through p...
Contributors discuss how growing up in a world saturated with digital media affects the development ...
The media have a pervasive presence in young people\u27s social and cultural experiences. Many young...
This study examines the use of new technology by young people in the context of community media educ...
New media studies are now benefiting from a burgeoning of empirical studies and theoretical analyses...
Educational researchers, practitioners, and policymakers face increasing pressure to determine the r...
none2The chapter presents data of a study on Teenagers' appropriation of audiovisual contents throug...