We aim to obtain an interpretable, expressive, and disentangled scene representation that contains comprehensive structural and textural information for each object. Previous scene representations learned by neural networks are often uninterpretable, limited to a single object, or lacking 3D knowledge. In this work, we propose 3D scene de-rendering networks (3D-SDN) to address the above issues by integrating disentangled representations for semantics, geometry, and appearance into a deep generative model. Our scene encoder performs inverse graphics, translating a scene into a structured object-wise representation. Our decoder has two components: a differentiable shape renderer and a neural texture generator. The disentanglement of semantics...
This thesis demonstrates a collection of neural network tools that leverage the structures and symme...
In this paper, we aim to understand the semantics and 3D structure of a scene from a single depth im...
Bridging the gap between simulations and reality has always been an incredibly challenging task thro...
We study the problem of holistic scene understanding. We would like to obtain a compact, expressive,...
© 2018 Curran Associates Inc..All rights reserved. Recent progress in deep generative models has led...
Understanding the geometric and semantic structure of a scene (scene understanding) is a crucial pr...
Scene representation is the process of converting sensory observations of an environment into compac...
To endow machines with the ability to perceive the real-world in a three dimensional representation ...
Deep Convolutional Neural Networks, which are a family of biologically inspired machine vision algor...
Physically based rendering requires the digital representation of a scene to include both 3D geometr...
The visual system does not require extensive signal in its inputs to compute rich, three-dimensional...
Recent studies have shown that deep learning achieves excellent performance in reconstructing 3D sce...
International audienceIn this work we introduce Lifting Autoencoders, a generative 3D surface-based...
We introduce 3 IN GAN, an unconditional 3D generative model trained from 2D images of a single self-...
We introduce 3inGAN, an unconditional 3D generative model trained from 2D images of a single self-si...
This thesis demonstrates a collection of neural network tools that leverage the structures and symme...
In this paper, we aim to understand the semantics and 3D structure of a scene from a single depth im...
Bridging the gap between simulations and reality has always been an incredibly challenging task thro...
We study the problem of holistic scene understanding. We would like to obtain a compact, expressive,...
© 2018 Curran Associates Inc..All rights reserved. Recent progress in deep generative models has led...
Understanding the geometric and semantic structure of a scene (scene understanding) is a crucial pr...
Scene representation is the process of converting sensory observations of an environment into compac...
To endow machines with the ability to perceive the real-world in a three dimensional representation ...
Deep Convolutional Neural Networks, which are a family of biologically inspired machine vision algor...
Physically based rendering requires the digital representation of a scene to include both 3D geometr...
The visual system does not require extensive signal in its inputs to compute rich, three-dimensional...
Recent studies have shown that deep learning achieves excellent performance in reconstructing 3D sce...
International audienceIn this work we introduce Lifting Autoencoders, a generative 3D surface-based...
We introduce 3 IN GAN, an unconditional 3D generative model trained from 2D images of a single self-...
We introduce 3inGAN, an unconditional 3D generative model trained from 2D images of a single self-si...
This thesis demonstrates a collection of neural network tools that leverage the structures and symme...
In this paper, we aim to understand the semantics and 3D structure of a scene from a single depth im...
Bridging the gap between simulations and reality has always been an incredibly challenging task thro...