This paper evaluates the findings of a small-scale research project into how trainee teachers can use Kahoot! to help them reflect on the learning process. Kahoot! is an online collaborative learning platform - a game-based student response system (GSRS), which was launched in 2012. It is frequently used as a quiz by experienced and trainee teachers. These quizzes are frequently focused on recall and low order thinking. This paper aims to explore how teachers can design Kahoot! quizzes in a way that enables them to better understand the links between educational technologies and learning. A complementary element to the research assessed the effectiveness of Kahoot! as an example of using edtech to gather formative data and also develop thei...
The pervasive nature of digital technologies and students’ habitual use of them brings opportunities...
Kahoot! is a game-based learning platform used to review students' knowledge, for formative assessme...
The use of gamification has spread in recent years, proving to be an effective tool to increase stud...
This paper evaluates the findings of a small-scale research project into how trainee teachers can us...
There have been studies which exploring students’ perception on the use of kahoot!. However, researc...
Nowadays, the development of technology plays an essential role in many aspects of human life. Peopl...
This study explored the utilization of a game-based assessment tool, Kahoot, as a formative test in ...
Gamification of instructional activities is a useful approach that educators can use to promote more...
In modern teaching and new technological environment, a teacher should design activities that will s...
The advancement of technology has an impact on numerous aspects, including assessment. Students te...
In the last few decades, technology has advanced in multiple fields, including Education. Some of it...
Background/purpose – Game-based learning is becoming increasingly popular among educators in higher ...
Students taking low-stake quizzes in a gamified environment shows improvement on their studies, thus...
The pervasive nature of digital technologies and students habitual use of them brings opportunities ...
The process of integration of technology into education involves many tools and applications to be u...
The pervasive nature of digital technologies and students’ habitual use of them brings opportunities...
Kahoot! is a game-based learning platform used to review students' knowledge, for formative assessme...
The use of gamification has spread in recent years, proving to be an effective tool to increase stud...
This paper evaluates the findings of a small-scale research project into how trainee teachers can us...
There have been studies which exploring students’ perception on the use of kahoot!. However, researc...
Nowadays, the development of technology plays an essential role in many aspects of human life. Peopl...
This study explored the utilization of a game-based assessment tool, Kahoot, as a formative test in ...
Gamification of instructional activities is a useful approach that educators can use to promote more...
In modern teaching and new technological environment, a teacher should design activities that will s...
The advancement of technology has an impact on numerous aspects, including assessment. Students te...
In the last few decades, technology has advanced in multiple fields, including Education. Some of it...
Background/purpose – Game-based learning is becoming increasingly popular among educators in higher ...
Students taking low-stake quizzes in a gamified environment shows improvement on their studies, thus...
The pervasive nature of digital technologies and students habitual use of them brings opportunities ...
The process of integration of technology into education involves many tools and applications to be u...
The pervasive nature of digital technologies and students’ habitual use of them brings opportunities...
Kahoot! is a game-based learning platform used to review students' knowledge, for formative assessme...
The use of gamification has spread in recent years, proving to be an effective tool to increase stud...