Synchronous interfaces provide a new input modality for wearable devices requiring minimal user learning and calibration. We present SeeSaw, a synchronous gesture interface for commodity smartwatches to support rapid, one-handed input with no additional hardware. Our algorithm introduces methods for minimizing false-trigger events while facilitating fast and expressive input. Results from a live evaluation of the system as a one-handed notification response gesture show comparable speed and accuracy to two-handed touch-based interfaces on smartwatches. The SeeSaw input interaction is also evaluated as an input interface for smartwatches and head-worn display systems, showing that the interface enables rapid and accurate interaction. Thus, w...
Presented at the 11th IEEE International Symposium on Wearable Computers (ISWC 20007), Boston, MA, O...
The past decade has seen the proliferation of mobile and wearable computing devices into our everyda...
With an ever-increasing number of smart devices in the users' surrounding that create ubiquitous opp...
A new evolution of computing is emerging around wearable technologies. Wearable computing has been a...
Wearable devices such as smartwatches and Google Glass commonly employ touch interfaces as input mod...
Wearable computing is an inevitable part of the next generation of computing [abowd2016beyon]. Compa...
On-the-go users' interaction with mobile devices often requires high visual attention that can overt...
Thesis (Ph.D.)--University of Washington, 2022Wearable computing platforms, such as smartwatches and...
The use of physical gestures within interactions between humans and computer systems is a rapidly pr...
While much attention has been paid to the usability of desktop computers, mobile com- puters are qui...
On the go computing is becoming more important for users who wish to access information from anywher...
The aim of this work was to investigate arm gestures as an alternative input modality for wrist-worn...
Indiana University-Purdue University Indianapolis (IUPUI)We use gestures frequently in daily life—to...
AirTouch is a wrist-based gesture interface that enables mobile gesture interaction under limited vi...
In this demo, we show that it is possible to enhance touch interaction on unmodified smartwatch to s...
Presented at the 11th IEEE International Symposium on Wearable Computers (ISWC 20007), Boston, MA, O...
The past decade has seen the proliferation of mobile and wearable computing devices into our everyda...
With an ever-increasing number of smart devices in the users' surrounding that create ubiquitous opp...
A new evolution of computing is emerging around wearable technologies. Wearable computing has been a...
Wearable devices such as smartwatches and Google Glass commonly employ touch interfaces as input mod...
Wearable computing is an inevitable part of the next generation of computing [abowd2016beyon]. Compa...
On-the-go users' interaction with mobile devices often requires high visual attention that can overt...
Thesis (Ph.D.)--University of Washington, 2022Wearable computing platforms, such as smartwatches and...
The use of physical gestures within interactions between humans and computer systems is a rapidly pr...
While much attention has been paid to the usability of desktop computers, mobile com- puters are qui...
On the go computing is becoming more important for users who wish to access information from anywher...
The aim of this work was to investigate arm gestures as an alternative input modality for wrist-worn...
Indiana University-Purdue University Indianapolis (IUPUI)We use gestures frequently in daily life—to...
AirTouch is a wrist-based gesture interface that enables mobile gesture interaction under limited vi...
In this demo, we show that it is possible to enhance touch interaction on unmodified smartwatch to s...
Presented at the 11th IEEE International Symposium on Wearable Computers (ISWC 20007), Boston, MA, O...
The past decade has seen the proliferation of mobile and wearable computing devices into our everyda...
With an ever-increasing number of smart devices in the users' surrounding that create ubiquitous opp...