Virtual Reality (VR) has come a long way since its inception and with the recent advancements in technology, high end VR headsets are now commercially available. Although these headsets offer full motion tracking capabilities, locomotion in VR is yet to be fully solved due to space constraints, potential VR sickness and problems with retaining immersion. Teleportation is the most popular locomotion technique in VR as it allows users to safely navigate beyond the confines of the available positional tracking space without inducing VR sickness. It has been argued that the use of teleportation doesn’t facilitate the use of natural walking input which is considered to have a higher presence because teleportation is faster, requires little physi...
Abstract—Redirected walking algorithms imperceptibly rotate a virtual scene and scale movements to g...
Virtual Environments (VEs) that use a real-walking locomotion interface have typically been restrict...
Advancement in technology has made Virtual Reality (VR) increasingly portable, affordable and access...
One major obstacle to the ideal of virtual reality is the physical constraints of the user’s locatio...
Walking constitutes a fundamental method for traversing virtual environments, i.e. pressing buttons ...
Locomotion techniques in Virtual Reality (VR) are the means by which users traverse a Virtual Enviro...
Redirected walking has gained popularity in recent years as a way of enhancing the safety of users i...
Several authors have identified benefits from allowing users to move through a virtual environment (...
Virtual reality systems typically allow users to physically walk and turn, but virtual environments ...
Virtual reality (VR) applications using head mounted displays (HMDs) allow users to deeply immerse i...
Immersive Virtual Environments (VEs) enable user controlled interactions within the environment such...
2019 Copyright held by the owner/author(s). We compared two common techniques of controller-based lo...
Redirected walking allows users of virtual reality applications to explore virtual environments larg...
Teleporting is a popular interface to allow virtual reality users to explore environments that are l...
University of Minnesota M.S. thesis. July 2016. Major: Computer Science. Advisor: Pete Willemsen. 1 ...
Abstract—Redirected walking algorithms imperceptibly rotate a virtual scene and scale movements to g...
Virtual Environments (VEs) that use a real-walking locomotion interface have typically been restrict...
Advancement in technology has made Virtual Reality (VR) increasingly portable, affordable and access...
One major obstacle to the ideal of virtual reality is the physical constraints of the user’s locatio...
Walking constitutes a fundamental method for traversing virtual environments, i.e. pressing buttons ...
Locomotion techniques in Virtual Reality (VR) are the means by which users traverse a Virtual Enviro...
Redirected walking has gained popularity in recent years as a way of enhancing the safety of users i...
Several authors have identified benefits from allowing users to move through a virtual environment (...
Virtual reality systems typically allow users to physically walk and turn, but virtual environments ...
Virtual reality (VR) applications using head mounted displays (HMDs) allow users to deeply immerse i...
Immersive Virtual Environments (VEs) enable user controlled interactions within the environment such...
2019 Copyright held by the owner/author(s). We compared two common techniques of controller-based lo...
Redirected walking allows users of virtual reality applications to explore virtual environments larg...
Teleporting is a popular interface to allow virtual reality users to explore environments that are l...
University of Minnesota M.S. thesis. July 2016. Major: Computer Science. Advisor: Pete Willemsen. 1 ...
Abstract—Redirected walking algorithms imperceptibly rotate a virtual scene and scale movements to g...
Virtual Environments (VEs) that use a real-walking locomotion interface have typically been restrict...
Advancement in technology has made Virtual Reality (VR) increasingly portable, affordable and access...