Three-dimensional motion capture data is a digital representation of the complex spatio-temporal structure of human motion. Mocap data is widely used for the synthesis of realistic computer-generated characters in data-driven computer animation and also plays an important role in motion analysis tasks such as activity recognition. Both for efficiency and cost reasons, methods for the reuse of large collections of motion clips are gaining in importance in the field of computer animation. Here, an active field of research is the application of morphing and blending techniques for the creation of new, realistic motions from prerecorded motion clips. This requires the identification and extraction of logically related motions scattered within s...
This paper proposes a novel framework that allows for a flexible and an efficient motion capture dat...
a) b)c) d)-trajectories DB e) Figure 1: Our novel approach to cross-view action recognition. a) We b...
There has been a recent paradigm shift in the computer animation industry with an increasing use of ...
The reuse of human motion capture data to create new, realistic motions by applying morphing and ble...
The reuse of human motion capture data to create new, realistic motions by applying morphing and ble...
Motion capture technologies digitize human movements by tracking 3D positions of specific skeleton j...
Character animation plays an essential role in the area of featured film and computer games. Manuall...
Automatic generation of metadata is an important component of multimedia search-by-content systems a...
Motion retrieval is the problem of retrieving highly relevant motions in a timely man-ner. The princ...
In this paper, we present a novel and efficient approach to retrieve human motion capture data as us...
Automatic generation of metadata is an important component of multimedia search-by-content systems a...
Human motion capture data is a digital representation of the complex spatio temporal structure of th...
International audienceOver the past decade, many research fields have real- ized the benefits of motio...
In this paper we introduce a novel, simple, and efficient method for human action recognition based ...
We present the initial design of a motion reconstruction framework for character animation which enc...
This paper proposes a novel framework that allows for a flexible and an efficient motion capture dat...
a) b)c) d)-trajectories DB e) Figure 1: Our novel approach to cross-view action recognition. a) We b...
There has been a recent paradigm shift in the computer animation industry with an increasing use of ...
The reuse of human motion capture data to create new, realistic motions by applying morphing and ble...
The reuse of human motion capture data to create new, realistic motions by applying morphing and ble...
Motion capture technologies digitize human movements by tracking 3D positions of specific skeleton j...
Character animation plays an essential role in the area of featured film and computer games. Manuall...
Automatic generation of metadata is an important component of multimedia search-by-content systems a...
Motion retrieval is the problem of retrieving highly relevant motions in a timely man-ner. The princ...
In this paper, we present a novel and efficient approach to retrieve human motion capture data as us...
Automatic generation of metadata is an important component of multimedia search-by-content systems a...
Human motion capture data is a digital representation of the complex spatio temporal structure of th...
International audienceOver the past decade, many research fields have real- ized the benefits of motio...
In this paper we introduce a novel, simple, and efficient method for human action recognition based ...
We present the initial design of a motion reconstruction framework for character animation which enc...
This paper proposes a novel framework that allows for a flexible and an efficient motion capture dat...
a) b)c) d)-trajectories DB e) Figure 1: Our novel approach to cross-view action recognition. a) We b...
There has been a recent paradigm shift in the computer animation industry with an increasing use of ...