This study aims to analysis developing of students' learning motivation in the learning process of chemical reaction rate by using mobile game base learning media (mobile game base learning). The research was conducted at Senior High School 77 Jakarta in 2016. The method used in this research is qualitative research method. Data analysis techniques were performed with data reduction, data display, conclusions and verification. The quality standard used is trustworthiness with the criteria of credibility through prolonged engagement, persistent observation, progressive subjectivity and member checking.The results concluded that the mobile game base learning media can develop students' motivation in the aspects of relevance, attention, confid...
This research aims to determine the effectiveness and feasibility of using Appsgeysers Media website...
Improved student learning motivation In Natural Sciences Learning With Media Usage Phone Toys. This ...
Mobile Games adalah bentuk materi otentik yang interaktif dan menarik yang saat ini menerima banyak ...
The use of Android mobile phone is growing fast, also among senior high school students. Student wit...
Abstrak: Penelitian ini bertujuan untuk mengetahui motivasi siswa pada pembelajaran materi asam basa...
Mobile game technology is growing rapidly and this is directly proportional to the increasing number...
ICT learning media mostly emphasize students content and motivation. The emphasis on protecting the ...
One of the obstacles to achieving learning objectives is the low motivation of student learning. Thi...
Considering that students have a lot of experiences using mobile applications in their daily life, t...
RAHMAT. Aplikasi Mobile Learning untuk Meningkatkan Motivasi dan Hasil Belajar Sistem Gerak pada Sis...
Penerapan proses pembelajaran memiliki beberapa cara masing-masing, beberapa penerapan pembelajaran ...
Smartphone has changed the role of the computer. Every assignment has been done using smartphone. Ma...
Dengan berkembang pesatnya teknologi saat ini, berdampak terhadap dunia pendidikan menjadi semakin b...
The use of smartphone in Indonesia is still not effective in the learning process. Based of the expe...
Penelitian ini bertujuan untuk mengetahui tingkat kelayakan, respon peserta didik, hasil belajar, da...
This research aims to determine the effectiveness and feasibility of using Appsgeysers Media website...
Improved student learning motivation In Natural Sciences Learning With Media Usage Phone Toys. This ...
Mobile Games adalah bentuk materi otentik yang interaktif dan menarik yang saat ini menerima banyak ...
The use of Android mobile phone is growing fast, also among senior high school students. Student wit...
Abstrak: Penelitian ini bertujuan untuk mengetahui motivasi siswa pada pembelajaran materi asam basa...
Mobile game technology is growing rapidly and this is directly proportional to the increasing number...
ICT learning media mostly emphasize students content and motivation. The emphasis on protecting the ...
One of the obstacles to achieving learning objectives is the low motivation of student learning. Thi...
Considering that students have a lot of experiences using mobile applications in their daily life, t...
RAHMAT. Aplikasi Mobile Learning untuk Meningkatkan Motivasi dan Hasil Belajar Sistem Gerak pada Sis...
Penerapan proses pembelajaran memiliki beberapa cara masing-masing, beberapa penerapan pembelajaran ...
Smartphone has changed the role of the computer. Every assignment has been done using smartphone. Ma...
Dengan berkembang pesatnya teknologi saat ini, berdampak terhadap dunia pendidikan menjadi semakin b...
The use of smartphone in Indonesia is still not effective in the learning process. Based of the expe...
Penelitian ini bertujuan untuk mengetahui tingkat kelayakan, respon peserta didik, hasil belajar, da...
This research aims to determine the effectiveness and feasibility of using Appsgeysers Media website...
Improved student learning motivation In Natural Sciences Learning With Media Usage Phone Toys. This ...
Mobile Games adalah bentuk materi otentik yang interaktif dan menarik yang saat ini menerima banyak ...