Abstract. Currently mobile in-game advertising (IGA) has become a promotional medium that is widely used in introducing and offering products to consumers. Using an existing online racing game, this study analyzed the effect of brand congruity, integration, and prominence on attitudes toward IGA and purchase intention on brands that advertised in this game. A total of 100 respondents ranging from 16 to 35 years old were involved. Partial Least Squares analysis was used as the data technique analysis. The results show that brand congruity, integration, and prominence have a significant effect on consumer attitudes toward IGA. However, those do not have effect on purchase intention.Keywords: Brand congruity, brand integration, brand prominenc...
This paper seeks to explain the effect of flow, game repetition, and brand familiarity on players ...
. Increasing adoption of mobile advergames to deliver marketing messages has not been followed by em...
Research on purchase intention had showed remarkable work in contributing to the theory of buyer beh...
Advertising is a marketing communication tool used by marketers to convey their brand messages to ta...
The new and creative marketing strategies came into existence to attract consumers towards the brand...
Abstract. The purpose of this research is to examine the extent to which game-selfcongruity, brand-s...
Digital games are firmly ingrained in our culture. From the 1970s onwards, they have gradually evolv...
Advertising is a marketing communication tool used by marketers to convey their brand messages to ta...
In today’s saturated media environment a unique advertising medium has emerged. Advergames, defined ...
This paper examines the effects of brand placement and player involvement on brand awareness. The da...
The aim of the article is to contribute to the research on the effectiveness of in-game advertising ...
Ritgerðin var lokuð til 27.12.2022 en var opnuð í júlí 2013 þar sem staðfesting um lokun hafði ekki ...
The current paper contributes to the study of in-game advertising (IGA) effectiveness by investigati...
This dissertation will investigate and explore the concept of IGA (In-Game Marketing) relating to t...
This article investigates beliefs that players of digital games hold toward the practice of in-game ...
This paper seeks to explain the effect of flow, game repetition, and brand familiarity on players ...
. Increasing adoption of mobile advergames to deliver marketing messages has not been followed by em...
Research on purchase intention had showed remarkable work in contributing to the theory of buyer beh...
Advertising is a marketing communication tool used by marketers to convey their brand messages to ta...
The new and creative marketing strategies came into existence to attract consumers towards the brand...
Abstract. The purpose of this research is to examine the extent to which game-selfcongruity, brand-s...
Digital games are firmly ingrained in our culture. From the 1970s onwards, they have gradually evolv...
Advertising is a marketing communication tool used by marketers to convey their brand messages to ta...
In today’s saturated media environment a unique advertising medium has emerged. Advergames, defined ...
This paper examines the effects of brand placement and player involvement on brand awareness. The da...
The aim of the article is to contribute to the research on the effectiveness of in-game advertising ...
Ritgerðin var lokuð til 27.12.2022 en var opnuð í júlí 2013 þar sem staðfesting um lokun hafði ekki ...
The current paper contributes to the study of in-game advertising (IGA) effectiveness by investigati...
This dissertation will investigate and explore the concept of IGA (In-Game Marketing) relating to t...
This article investigates beliefs that players of digital games hold toward the practice of in-game ...
This paper seeks to explain the effect of flow, game repetition, and brand familiarity on players ...
. Increasing adoption of mobile advergames to deliver marketing messages has not been followed by em...
Research on purchase intention had showed remarkable work in contributing to the theory of buyer beh...