Gamification, or the introduction of game elements to non-game contexts, has the potential to improve learning by increasing student motivation. The paper evaluates an innovative technology program that uses gamification to increase math learning in low-performing primary schools in Chile. The program employs an array of gamification strategies to promote intensive use of the learning platform. Results show the program increased students’ preference towards using technology for math learning and promoted the idea among students that study effort can raise intelligence. On the other hand, the program increased math anxiety and reduced students’ preference towards teamwork.Inter-American Development BankPIA-CONICYT BasalCorporación de Fomento...
One of the most interesting and disruptive trends in the current elearning scenario is gamification,...
This chapter presents quantitative research that analyzes gamification's effectiveness in a distance...
International audienceToday, although teachers continuously seek novel pedagogical approaches, it is...
Technology has long been touted as a means to change the chalk and talk method used by teachers for ...
This article explores how gamification can be applied to education to improve student motivation. An...
The game has always represented a role of fundamental importance in the activation of learning proce...
Gamification, or the use of game elements in non-game contexts, has been identified as a really inte...
Gamification in education is an up and coming idea. This paper will look at what gamification is and...
Gamification has permeated education as a strategy to improve the teaching-learning process. Researc...
Gamification is a technique that incorporates game elements into everyday activities in order to inc...
Keywords: Gamification, intrinsic motivation, extrinsic motivation, academic performance, mathematic...
Knowledge of Gamification is an educational method to encourage students by using the game method an...
Gamification is the application of game design elements in a non-gaming environment to promote outco...
Abstract Gamification of education is a developing approach for increasing learners’ motivation and ...
The idea of Gamification is very popular for applying the gaming concept theory in various fields. N...
One of the most interesting and disruptive trends in the current elearning scenario is gamification,...
This chapter presents quantitative research that analyzes gamification's effectiveness in a distance...
International audienceToday, although teachers continuously seek novel pedagogical approaches, it is...
Technology has long been touted as a means to change the chalk and talk method used by teachers for ...
This article explores how gamification can be applied to education to improve student motivation. An...
The game has always represented a role of fundamental importance in the activation of learning proce...
Gamification, or the use of game elements in non-game contexts, has been identified as a really inte...
Gamification in education is an up and coming idea. This paper will look at what gamification is and...
Gamification has permeated education as a strategy to improve the teaching-learning process. Researc...
Gamification is a technique that incorporates game elements into everyday activities in order to inc...
Keywords: Gamification, intrinsic motivation, extrinsic motivation, academic performance, mathematic...
Knowledge of Gamification is an educational method to encourage students by using the game method an...
Gamification is the application of game design elements in a non-gaming environment to promote outco...
Abstract Gamification of education is a developing approach for increasing learners’ motivation and ...
The idea of Gamification is very popular for applying the gaming concept theory in various fields. N...
One of the most interesting and disruptive trends in the current elearning scenario is gamification,...
This chapter presents quantitative research that analyzes gamification's effectiveness in a distance...
International audienceToday, although teachers continuously seek novel pedagogical approaches, it is...