This paper presents an application formed by a classification method based on the architecture of ART neural network (Adaptive Resonance Theory) and the Fuzzy Set Theory to classify physiological reactions in order to automatically and dynamically adapt a robot-assisted rehabilitation therapy to the patient needs, using a three-dimensional task in a virtual reality system. Firstly, the mathematical and structural model of the neuro-fuzzy classification method is described together with the signal and training data acquisition. Then, the virtual designed task with physics behavior and its development procedure are explained. Finally, the general architecture of the experimentation for the auto-adaptive therapy is presented using the classifi...
This paper reports the design and assessment of a neuro-fuzzy model to support clinicians during vir...
n an immersive computationally intelligent virtual reality (VR) environment, humans can interact wit...
This paper reports the design and assessment of a neuro-fuzzy model to support clinicians during vir...
This paper presents an application formed by a classification method based on the architecture of AR...
This paper presents an application formed by a classification method based on the architecture of AR...
This paper presents the application of an Adaptive Resonance Theory (ART) based on neural networks c...
This paper presents a dynamic adaptive system for administration of robot-assisted therapy. The mai...
This thesis proposes a method for the design of a real-time neuro-fuzzy trajectory generator for the...
This thesis proposes a method for the design of a real-time neuro-fuzzy trajectory generator for the...
This paper presents an application of a classification method to adaptively and dynamicallymodify th...
Rehabiliation robotics combined with video game technology provides a means of assisting in the reha...
This paper presents a new rehabilitation system that is able to adapt its performance to patient's p...
In this paper, an intuitive neuro-rehabilitation video game has been developed employing the fusion ...
In this paper, an intuitive neuro-rehabilitation video game has been developed employing the fusion ...
In this paper, an intuitive neuro-rehabilitation video game has been developed employing the fusion ...
This paper reports the design and assessment of a neuro-fuzzy model to support clinicians during vir...
n an immersive computationally intelligent virtual reality (VR) environment, humans can interact wit...
This paper reports the design and assessment of a neuro-fuzzy model to support clinicians during vir...
This paper presents an application formed by a classification method based on the architecture of AR...
This paper presents an application formed by a classification method based on the architecture of AR...
This paper presents the application of an Adaptive Resonance Theory (ART) based on neural networks c...
This paper presents a dynamic adaptive system for administration of robot-assisted therapy. The mai...
This thesis proposes a method for the design of a real-time neuro-fuzzy trajectory generator for the...
This thesis proposes a method for the design of a real-time neuro-fuzzy trajectory generator for the...
This paper presents an application of a classification method to adaptively and dynamicallymodify th...
Rehabiliation robotics combined with video game technology provides a means of assisting in the reha...
This paper presents a new rehabilitation system that is able to adapt its performance to patient's p...
In this paper, an intuitive neuro-rehabilitation video game has been developed employing the fusion ...
In this paper, an intuitive neuro-rehabilitation video game has been developed employing the fusion ...
In this paper, an intuitive neuro-rehabilitation video game has been developed employing the fusion ...
This paper reports the design and assessment of a neuro-fuzzy model to support clinicians during vir...
n an immersive computationally intelligent virtual reality (VR) environment, humans can interact wit...
This paper reports the design and assessment of a neuro-fuzzy model to support clinicians during vir...